Pickups

Pickups are miscellaneous items which are not weapons, skills, runes, blueprints, or amulets. Pickups can be collected using the Interact key while the player is close enough to do so.

Most pickups give either health or gold.

Gems
Gems give a significant amount of gold when collected.

The table below lists all gems in order from least valuable to most valuable. Generally, gems will be more valuable when they appear in harder biomes, and their values increase multiplicatively by 40% (rounded to the nearest multiple of 5) with each difficulty increment.

Food
Food regenerates a fixed amount of health when eaten. There are two different functional types of food, each with four different appearances depending on the selected diet.

Minor Foods
Minor foods, encompassing Kebabs, Carrots, Guts and Cherries (Carnivore, Vegetarian, Monster and Fruitarian, respectively), restore roughly 25% of the expected maximum health, based on a biome's difficulty level. Enemies and wall runes may drop them, or they might be found on the ground at the end of a branch or for sale in a food shop.

Major Foods
Major foods, encompassing Chicken, Big Ol' Radishes, Monsters' Eyes and Watermelon (Carnivore, Vegetarian, Monster and Fruitarian, respectively), are very effective at healing the player, granting 2.4x the health of a carrot (or approximately 60% of the expected maximum health for a given biome). Chicken can only be found inside of a food shop.

Crypt Key
"'It seems to be very old.'"Only found in the Forgotten Sepulchre, Crypt Keys are required to open several doors blocking further progress through the level. Unlike most other pickups, Crypt Keys add a key currency when picked up which can be seen above the player's carried cells (it disappears when all carried keys have been consumed).

Graveyard Key
"'Open the gates of Hell...'"Only found in the Graveyard in one of the minor tombs, the Graveyard Key is required to open the door leading down into the underground portion of the level. Unlike most other pickups, the Graveyard Key adds a key currency when picked up which can be seen above the player's carried cells (it disappears once the key has been consumed to open the door).