Dead Cells

Dead Cells is a rogue-lite, Castlevania-inspired action-platformer from Motion Twin. It was released on the 7th of August 2018. It will allow you to explore a sprawling, ever-changing castle… assuming you’re able to fight your way past its keepers.

To beat the game, you’ll have to master 2D souls-like combat with the ever-present threat of permadeath looming. No checkpoints. Kill, die, learn, repeat.


 * RogueVania: Intense 2D action with the adrenaline pumping threat of permadeath in a castle full of cuddly creatures.
 * Souls-like combat: Pattern-based bosses and minions, weapons and spells with unique gameplay. Roll roll roll your boat gently down the stream...
 * Nonlinear progression: Unlock new levels with every death, take a new path. Tired of the stinking sewers? Why not take the ramparts?
 * Exploration: Secret rooms, hidden passages, charming landscapes. A fine place for a holiday.

Development
Dead Cells was developed by Motion Twin, but in August 2019, development was taken over by Evil Empire so Motion Twin could focus on new projects.

Development of the mobile version is handled by an outside studio, Playdigious. It is not fully up to date with other versions yet.

Minimum

 * OS: Windows 7+, macOS Mavericks 10.9 or later, Linux
 * Processor: Intel i5+
 * Memory: 2 GB RAM
 * Graphics: Nvidia 450 GTS / Radeon HD 5750 or better
 * Storage: 500 MB available space
 * Additional Notes: OpenGL 3.2+

Recommended

 * OS: Windows 7+, macOS Mavericks 10.9 or later, Linux
 * Processor: Intel i5+
 * Memory: 4 GB RAM
 * Graphics: Nvidia GTX 460 / Radeon HD 7800 or better
 * Storage: 500 MB available space
 * Additional Notes: OpenGL 3.2+