Undead Archer

Undead Archers are one of the first enemies the player encounters. They appear to be an animated skeleton wearing the clothing they died in.

Behavior
Its usual attack pattern consists of firing an arrow, jumping backward from the player, or teleporting behind them if there is no room to jump backward. Small spaces like treasure rooms or narrow platforms can cause it to teleport endlessly until it is struck or the player moves to another platform.

After 0 BSC, this enemy is frequently replaced by Inquisitors in its respective biomes. After 3 BSC, they all but disappear from the game.

Elite Archers have a small change to their attack patterns: they attack much faster and shoot 2 arrows at once, one as usual and one below it, making it impossible to dodge by crouching. This makes them hard to get behind or close to without taking damage, and quite deadly as both arrows will hit and stun you.
 * Shooting Arrow

Strategy

 * The arrows can be parried easily. Doing this sends back a projectile that does damage on hit.
 * The arrows can also be jumped over or crouched/rolled beneath giving you plenty of time to counter-attack

Trivia

 * In the earliest stages of development it could shoot in any direction and through walls, much like an Inquisitor does.
 * In previous versions of the game, rolling directly through an arrow would hurt you. This is no longer the case.
 * Although the Undead Archer never appears directly in the animated release trailer, the audio of them firing arrows is heard and an actual arrow is seen.

Design


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