Vampirism

Vampirism is a limited-use skill which makes nearby enemies bleed and drop a healing item upon death. Once used, it must be recharged by leaving the current biome or using a health potion.

Details

 * Effects:
 * Nearby enemies will bleed (40 DPS for 20 sec).
 * Enemies that were affected by the skill will drop a healing item upon death that is automatically collected when the player gets close (heals 5% HP)
 * Using the skill converts it to Vampirism (Empty), an unusable skill (with Brutality/Survival scaling) which is converted back into Vampirism when the player leaves the current biome or uses a health potion.
 * Tags: No Damage, Heal, Transform on Use
 * Legendary Version: Soul-Eater
 * Forced Affix: Run Speed on Use
 * "Increases movement speed for 10 seconds"