The Fisherman

"Ohhh ho ho..."

The Fisherman was an NPC that was found at the Pier. In earlier versions of the game, he would kill the player to send them back to Prisoners' Quarters. When the Hand of the King was introduced, he was removed from the Pier and was replaced with a work-in-progress sign and a tube.

With the Queen and the Sea DLC the Fisherman is back. He aids the beheaded in an attempt to escape the island. Leaving a letter in Prisoners' Quarters he invites the player to search for him in the Toxic Sewers. There he talks about a plan to leave the island and his idea of doing so via the lighthouse. He asks the beheaded to meet him just outside the castle so he can bring him as close to the lighthouse as possible. But before doing so he mentions an old lighthouse keeper that lives in the Stilt Village and that it would be a good idea to pay him a visit.

Early Access

 * "Ohhh ho ho... The vessel you're looking for hasn't docked yet..."
 * "Ohh ho ho... There's nothing for you here, outsider..."
 * "Goodbye, for now... Ohh ho ho ho ho..."

Fisherman's Letter

 * "''Dear prisonner
 * "Tired of killing the same monsters over and over?"
 * "Bored by the landscapes of this small island?""
 * "Well, I definitely am."
 * "I think we can help each other."
 * "Meet me in the sewers, where I'm restocking for food."

Meeting in the Sewers

 * "I heard tales about a dubious yet capable being roaming around the island... I guess you're the one?"
 * "Well no matter what or who you are, you're stuck in here too, right?"
 * "I may have an idea to get us out, but I need your help."
 * "While I was roaming around the island, looking for a ship decent enough to go across the sea, I discovered an old extinguished lighthouse at the extreme north of the Island."
 * "It's probably not much, but at least, that's our best chance."
 * ""I will be waiting for you near the Castle, to bring you as close as I can... Unfortunately, the abominations hanging around mean I can't go very close."
 * "Oh, one last thing!"
 * "Michel, one of the old keepers, used to live in the stilt village... Maybe you should pay a visit to his house?"

At the Docks

 * "So you came!"
 * "We'll set sail as soon as you're ready."
 * "Be advised that what's lurking in the Shipwreck is really... unsavory, even by my standards."
 * "But I'm sure you didn't come that far to get cold feet, did you?"
 * "Ready to go?"