Version 3.1

Version 3.1, officially the Boss Rush Update, is an upcoming major update to Dead Cells.

Important features
There is a new area, accessible through the basement door in Prisoner's Quarters where you access the Training Room and the Tailor - one you've gone through the basement door just follow the corridor until you come to the third door with the red boss head next to it.

Through this door, you'll find another 4 doors, leading to 4 different stages where you will fight:
 * 3 bosses back-to-back
 * 3 bosses back-to-back with modifiers
 * 5 bosses back-to-back
 * 5 bosses back-to-back with modifiers

What are modifiers, I hear you ask? Basically we've given the bosses even more ways to kick your ass. Think extra limbs, healing powers, buddies to help them kill you - all the good stuff!

The update comes with new unlockables:
 * Weapon - Glyph of Peril (Tactics/Survival): A ranged attack with 7 attacks in its combo. The more health that you're missing, the longer the pause between each attack in the combo.
 * Skill - Taunt: Taunt an enemy, making it relentessly pursue you for 20 seconds. In doing so, it drops its guard, so it takes 75% more damage from melee attacks during its pursuit.
 * Mutation - Wish: The next weapon you pick up is legendary. Once chosen it cannot be removed (like the YOLO mutation).
 * Skins: 6 new skins to discover, with various barbarian/boss themes.
 * Customisable statue: You've got a fan! They're making a grand statue of you as tribute, and as you progress through the Boss Rush, you'll be able to add shiny new elements to it. Such humility!

We're also adding more legendary affixes to flesh out our last update. These are:
 * Spartan Sandals: Super Bump - bumps stuff even further
 * Oil Sword: Oil on Kill (again, quite self explanatory: spreads oil on the ground on kill)
 * Flint: Instant Charge - all attacks are fully charged without needing to hold the button
 * Katana: Deflect Bullets - all uncharged attacks deflect bullet (but not grenades)
 * Killing Deck: Random Effect - every card applies a random debuff on targets (any kind of DoT, crowd controls, etc. with a few exceptions that wouldn't make sense like item-specific effects)
 * Money Shooter: Pay to Win - refund the shot's cost if it kills a target + innate super pierce. Can trigger multiple times if a shot kills several enemies.
 * Knockback Shield: Super Bump
 * Wave of Denial: Super Bump
 * Pollo Power: Miracle of Life - eggs hatch into chicks that attack nearby enemies