Slumbering Sanctuary

"The Stilt Village was built over a sanctuary, but it's hard to say whether that was an intentional choice by the original colonists."

The Slumbering Sanctuary in a fourth level biome.

This old sanctuary quietly slumbers, with the glow of the strange, sappy substance surrounding it. This place is quiet and tranquil, and realistic statues made out of fine stone occupy the grounds. There is little activity except a little bit of fog, and a little bit of embers. That is, until you tap it in the wrong place. Nobody likes to be awakened from their slumber, and the sanctuary is no exception. Grumpy when woken up, it shakes alive. The ground grumbles, and the guardians start to call out. The calmness of blue is replaced by the passion of orange. The ground shakes with each step of the golems, and their shadows approach... They certainly are not happy to be woken up. Perhaps they shall put you to bed as punishment.

Loading Screen Quotes
=Awakening the Sanctuary== You can find and activate the AT (Ancient Temple) Switch, which open all the yellow doors that leads to the outside portion of the level, and also changing sanctuary's color theme to orange. Most statues you encounter will be pure decorative until activating AT switch, which after that will glow yellow then come alive starting to fight you if you get close to them.
 * "The Stilt Village was built over a sanctuary, but it's hard to say whether that was an intentional choice by the original colonists."
 * "A mysterious energy runs through these walls, like blood through living veins."
 * "Some villagers claimed that the sanctuary was alive, that it could make the earth quake. Legends often tend towards the absurd."

Rune
A Caster elite with the Spider's rune can be found here. He disappears after being defeated once.

Access
Bellar Rune is required if from Insufferable Crypt.

Spider Rune is required if from Black Bridge.