The Hand of the King

The Hand of the King is currently the last of the four bosses present in the game. He is found in The Throne Room.

Attacks

 * Lance
 * Uses his lance to slice or lunge at you. Combo increases with each stage of the fight.
 * Charge (melee attack, may occur multiple times)
 * Has a pushing effect that can cause you to fall into the two sets of spikes (causing a lot of damage). Will also destroy deployable skills.
 * Rock pound (ranged)
 * Jumps up and smashes his fist into the ground, creating a rock shockwave.
 * Bomb flurry
 * Throws bombs around himself.
 * Charged rock pound (ranged)
 * Jumps up and charges a large rock pound that covers the entire ground during the third phase of the fight. You can jump up to one of the two platforms to dodge it.
 * Rally
 * Three flags will drop down from the top of the arena. After 6 seconds (if not destroyed) they will explode, inflicting high damage.
 * Summon mobs (at set amounts of health. One or two are elites)
 * At approximately 85% and 40% boss health. The first time has one elite, the second time has two.
 * During this time the Hand of the King is completely invulnerable and will appear semi-transparent.
 * The types of elite enemies summoned vary. The Inquisitor, the Grenadier, and the Disgusting Worm are most often summoned, but the Cleaver, the Lacerator, and the Slasher can also appear.

Defense

 * Has a shield that reduces the effect of projectiles (from the front).
 * This includes all bows.
 * Resists controlling effects such as freeze, frost slow, and stun (less freeze time, and less time slowed down).
 * As of the Baguette Update alpha, attack damage on a single hit is soft-capped at 5% of the Hand of the King's maximum health.

Vulnerabilities

 * The arena is fairly tight and compact; Using this to your advantage you can:
 * Use weapons that constantly create poison clouds.
 * Use items like the Cleaver.
 * Use oil and fire grenades underneath him (as fire damage will stack quite considerably).

Viable Weapons/Skills

 * Grenades and AoE damage seem to allow for large damage numbers.
 * A shield can be used to parry the majority of his attacks.

Fight Strategy

 * Here is a strategy from Feculator: https://steamcommunity.com/sharedfiles/filedetails/?id=1338096063&tscn=1526086696.
 * Phaser can be very useful in dodging the boss' attacks. Also, in the case of some weapons, mashing the attack button in midair allows you to stay in midair for a couple of seconds. This helps you dodge the ground slam attacks (even without using the small platforms) as well as his two- and three-hit combos. This is demonstrated in this video Melee and dodging.
 * The Rampart shield with its unique effect can help greatly in dealing with the boss' two- and three-hit combos. If you successfully parry the first hit of the combo, the barrier will protect you against the remaining hits and possibly other incoming damage.
 * The Wolf Trap is particularly useful against this boss. If used right, the Wolf Trap (with Efficiency) can be chained to incapacitate him for an extended period of time, almost trivializing the fight. This is demonstrated in the following video: Wolf Trap strategy.