Lore

This page is intended as a summary of the game lore and story elements. It is currently only a database for gifs and screenshots of lore rooms for future use, but feel free to create sections and write some stuff and/or add your own screenshots and gifs!

Prisoners lore

 * Tom the Mushroomologist is a prisoner who collects, studies and sells mushrooms. His cell and stash are found in different parts of the Island, which implies he was able to move around the Prison to sell psychoactive mushrooms to other prisoners.

Grimoires
The Alchemist's Grimoires are scattered around the island and recount his various experiments with the Malaise and how to cure it.
 * In the Stilt Village, the Alchemist has set up a laboratory dedicated to curing ill "volunteers". He reports that the essence of bupleurum seems to relieve symptoms, especially blood vomiting.
 * It is unclear if the volunteers actually wanted to take part in the experiments or if they were forced.
 * In the Ossuary, the Alchemist was applying a substance found in the Sanctuary on bones from corpses, likely executed prisoners. The substance's effects were unpredictable and the Alchemist reflects whether his experiments are worth killing so many people.
 * In the Clock Tower, a grimoire reports that the Alchemist found a formulation that slows the down the mutagenic effects of the Malaise.

Concierge lore

 * The Concierge used to be the prison's Warden back when he was still human. He was called Castaing and was in charge of controlling the prison's entrance as well as managing prison guards.


 * Castaing received secret orders from the King to stop controlling new arrivals to the Prison and to keep all prisoners inside, even those who had finished their sentence. Castaing put a public sign asking for citizens to report any signs of infection or odd behaviour, but was scolded by the King for making his secret orders public.
 * Castaing became ill and his body mutated after he got the Malaise, which led to him being the Concierge monster.
 * It is implied that Castaing was taking bribes from an unknown person and at least partly disobeying the King's orders (to be completed).
 * Castaing had a number of offices around the Island, notably in Prisoners' Quarters, the Promenade of the Condemned and Prison Depths.
 * Castaing had a book titled "Directing a prison for dummies", which includes a chapter on "bridge construction", which is a reference to the Black Bridge where the Beheaded fights him.

Prisoners lore

 * A prisoner managed to escape his cell before he got infected with the Malaise. It could be the same prisoner we find dead in the Toxic Sewers.
 * A prisoner is found hanged in a cell full of flowers. He holds a red flower resembling the Gardener's keys, which implies he is the Gardener himself. Why he was imprisoned is unclear. A weird flower with the note "do not water after midnight" seems to be a reference to the Gremlins movie. It might be the result of an experiment with the Malaise or with infected materials.

Malaise lore

 * Contaminated bodies are found the sewers. The Beheaded wonders if those bodies are responsible for the initial infection of the citizens, or if those bodies only helped spread the Malaise by contaminating the whole water network.

Conjunctivius lore

 * The beheaded stumbles upon a trail of green goo close to a corpse. The trail of goo leads to the remains of a huge cocoon and a gigantic hole, which was carved by Conjunctivius as he escaped.
 * The corpse doesn't seem infected and wears prisoner clothes, which could imply it's the prisoner who escaped from the Prisoners' Quarters. Why he is not infected despite being killed by Conjunctivius is unclear.