Wave of Denial

The Wave of Denial is a power-type skill which releases a shockwave outward, damaging enemies and knocking them back.

Details

 * Effects:
 * Releases a shockwave outward from the player which deals 30 base damage to enemies it hits, knocking them back
 * If an enemy hit by Wave of Denial hits a wall soon after getting knocked back, they take an additional 90+ base damage like Spartan Sandals.
 * Tags: Ranged, Short Cooldown
 * Legendary Version: Contempt
 * Forced Affix: Double Damage Free
 * "+100% damage dealt to enemies!"

Tactics

 * The Wave of Denial is able to reflect grenades and projectiles in its area of effect in a similar fashion to Assault Shield's dash ability.
 * This can be really useful for quickly defusing the bombs dropped by Disgusting Worms upon their death when player doesn't have a space to evade to and generally as a panic button when in range of launched enemy grenades.
 * The Wave of Denial's damage is enough to kill smaller flying enemies like Bats and Kamikazes. That, coupled with a low cooldown, makes it an excellent choice for loadouts with limited vertical reach.
 * Since Wave of Denial is classified as a ranged skill, the mutation Hunter's Instinct can be used for relatively unlimited charges because of its low cooldown time, making it a perfect combo to deal with groups of enemies.