Deployable Traps

== == Active mechanics == == Upon use, all deployable skills shoot a "projectile" out of the player in the direction they are facing, and will deploy an object upon touching the ground. There are two types of deployable items, powered and non-powered. Powered turrets need the player to be within a certain radius of it in order to function, and that power radius is decreased if the link to the player is obstructed by terrain. Non-powered deployable items do not need the player to be nearby to function, usually because they do not actively attack enemies in the usual sense.

== == Effect scaling == == Most deployable skills scale with Tactics, although a few also scale with  Brutality or  Survival.

== == List of Deployables == == Below is a list of all deployable skills that can be found within the game.


 * : Rise of the Giant DLC
 * : The Bad Seed DLC
 * : Fatal Falls DLC
 * : The Queen and the Sea DLC