Vampirism

Vampirism is a limited-use skill which grants a life-leeching effect to melee attacks for a short time. Once used, it must be recharged by leaving the current biome before it can be used again.

Details

 * Effects:
 * Grants a buff for 10 seconds which causes melee hits on enemies to heal the player for 3 base HP each.
 * Using the skill converts it to Vampirism (Empty), an unusable skill (with Brutality/Tactics scaling) which is converted back into Vampirism when the player leaves the current biome.
 * Tags: No Damage, Heal, Transform on Use
 * Legendary Version: Soul-Eater
 * Forced Affix: Run Speed on Use
 * "Increases movement speed for 10 seconds"