Melee (Mutation)

Melee is a brutality-scaling mutation which makes melee attacks inflict the slow debuff on enemies for a short duration.

Details

 * Scaling Cap: 11 Brutality
 * Special Effects:
 * Each melee attack slows enemies down for [0.2 base] seconds. Caps at 0.8 seconds. Each melee hit resets the slow down time.
 * Scaling: 0.2 &times; 1.15Stat - 1 seconds