The Scribe

The Scribe is an NPC in Dead Cells. He exists to provide the player their in-game statistics, such as how many kills they have made or how many times they have died. Seems to guard the timed door, only found in the Prisoners' Quarters. He also appears on the other side of the timed door but has no purpose there.

Upgrades
All of your unlocked upgrades are shown here. These are the Runes you have collected and general upgrades that you have unlocked with the Collector. Specialist's Showroom, Hunter's Mirror, Advanced Forge and Recycling Tubes are not listed here even though they are general upgrades.

Weapons
All of your unlocked weapons are shown here and totals for two stats:
 * Weapon blueprints brought to the Collector (Max 60)
 * Available weapons (Max 77)

Skills
All of your unlocked skills are shown here and totals for two stats:
 * Skill blueprints brought to the Collector (Max 33)
 * Available skills (Max 40)

Mutations
All of your unlocked mutations are shown here and totals two stats
 * Mutations blueprints brought to the Collector (Bugged, shows 0)
 * Available skills (Max 41)

General
Here are some general stats about your save file.

This stat tracks the total amounts of runs started. These include quited or restarted runs, even at the very beginning before leaving the starting area. This stat tracks the total number and percentage of runs won. A won run counted as either by leaving through the tube after the Hand of the King boss fight or defeating the fourth boss.
 * Total number of games (Total)
 * Total number of games finished (Total/%)

Tot most gold ever held in a run. The total gold held over all runs. Picking up the gold bag at the start of a run does not count towards this number. The total amount of gold spent at shops or gold doors.
 * Most gold obtained at once (Total)
 * Total gold acquired (Total)
 * Total gold spent (Total)

Tot most cells ever held in a single run. Picking up the cell bag at the beginning of a run after winning a run does not count towards this total. The total cells held over all runs. Picking up the cell bag at the start of a run does not count towards this number. The total amount of cells spent at the Collector or the Legendary Forge
 * Most Cells obtained at once (Total)
 * Cells acquired (Total)
 * Cells spent (Total)


 * Teleporters used (Total)
 * Health flasks used (Total)
 * Curses survived (Total)

Exploration
This tab shows totals stats for some of the objects, secrets and goals that can be found in a run.


 * Normal chests opened (Total)
 * Cursed chests opened (Total)
 * Scecret portals opened (Total)
 * Secret portals challenges completed (Total/%)
 * Secret portals challenges failed (Total/%)
 * Timed door challenges completed (Total/%)
 * Timed door challenges failed (Total/%)
 * Untouchable doors completed (Total/%)
 * Untouchable doors failed (Total/%)

Biomes
This tab shows the total amounts of times you have visited each biome including the boss rooms. The biomes are listed in the order they are discovered.

Monsters
This tab shows total monsters and elites killed.
 * Total monsters slain (Total)
 * Total elite monsters slain (Total)

For each monster there are two stats.
 * You killed them (Total)
 * They killed you (Total)

Deaths
This tab shows all the ways you can be killed and the total amount for each. A death by curse will be counted towards the source that gave you damage. Suicide is dying by jumping in a bottomless pit or killing yourself by using Lightning Bolt too long. Total amount of cells lost during all your runs. These are the cells you held at the moment you died.
 * Deaths (Total)
 * Deaths by an enemy (Total/%)
 * Deaths by trap (Total/%)
 * Killed in a challenge room (Total/%)
 * Deaths by falling (Total/%)
 * Deaths by infection (Total/%)
 * Deaths by suicide (Total/%)
 * Cells lost (Total)

Dialogue
In the Prisoners' Quarters:
 * "You weren't all that good now were you..."
 * "Dead again?"
 * "You, back gain. of course."

In the Daily Challenge room:
 * "I've heard the monsters get nastier and nastier as you get closer to the end..."
 * "Seems being cursed isn't all that bad..."