Melee Weapons

== == Active effects == == All melee weapons deal melee damage and benefit from any melee specific effects and bonuses. Melee weapons also all have the capabilities to hit multiple enemies at once if they are within range. Most melee weapons also have their own individual movesets that they can initiate by continuously attacking, but there is a short time where the player may do other actions before continuing the weapon's combo, such as rolling or jumping.

== == Effect scaling == == All melee weapons' damage scales based on either the player's Brutality stat or their  Survival stat. Brutality scaling weapons are usually lighter, faster attacking weapons, such as the or the, while Survival scaling weapons are usually slower, heavier weapons like the  or the. Weapons that scale with both Brutality and Survival are usually weapons that are a sort of medium weight between light and heavy weapons, like the. Some melee weapons also have alternate scaling with Tactics (e.g.  or the ).

== == List of melee weapons == == This is a list of all obtainable melee weapons within the game.


 * : Rise of the Giant DLC
 * : The Bad Seed DLC
 * : Fatal Falls DLC