Ground Shaker

Ground Shakers are bulky, four-legged enemies exclusively found in the Cavern. They have huge paws and an armored back which neutralizes most attacks. They are exclusive to the Rise of the Giant DLC.

Behavior
If the Ground Shaker sees the player at a distance, it will use its avalanche attack. At melee range, it will swipe with its claws. It has a fairly long delay between each attack.

Ground Shakers are completely shielded from the back, except against whips. They also cannot be stunned.

Strategy
Since Ground Shakers are invincible from the rear and can't be stunned, killing one almost always requires drawing aggro. The very fist thing to watch out for is its avalanche attack. Unless the ceiling is low, do not dodge when you see the shine in the ceiling, but wait for the rocks to fall down before rolling. Fighting a Ground Shaker with uneven ceiling is tricky because the falling rocks can throw off your timing. Bait out the attack from as far away as possible if it's located in an uneven area.

Its melee attack is very slow to come out. The startup before its first swing gives you enough time to roll away, and the final shockwave attack takes even longer to come out. Even with slow weapons, it should be easy to hit it at least twice while it's charging up the shockwave. Some weapons with longer range can hit the Ground Shaker away from its claw attacks.

Generally, to deal with a Ground Shaker, first watch out for falling rocks. Then, either kill it from a distance before it can even use its shockwave attack, or get very close to it it while it's charging up the shockwave and roll behind it before it comes out. Because of its large size, you need to get as close as possible to be able to roll behind it.

Ground Shakers are much easier to fight with ranged weapons. Many Caverns enemies are generally highly favor ranged combat, so it may be better to avoid the area altogether if you don't have one.