Shocker

Shockers are stationary enemies found in the Ossuary (all difficulties) Corrupted Prison and Forgotten Sepulcher (only on Normal difficulty). They attack with a large area-of-effect shock wave.

Behaviour
Shockers are completely immobile, but if they see the player on the same platform and within attack range, they will charge up and generate a damaging aura around them.

Shockers resist Poison and Bleeding.

Strategy

 * If you see a Shocker out in the open, they can easily be killed out of reach with a ranged weapon. If the Shocker is in a confined area, you will need to exercise more caution against them.
 * It's best to kill a Shocker with burst damage before it can attack. Most weapons should be able to kill them quickly but if you're not dealing enough damage, then you might need to use a heavy damage dealing skill. Slow effects like Melee are also effective against them, giving you more time to hit them before they charge up.
 * If you can't kill a Shocker fast enough, then hit it a few times and retreat outside of their radius before you can try again. There is a fairly lengthy delay before they start charging up again.
 * Shockers are immobile and can't chase you, so they should always be dealt with solo after you've taken care of other nearby enemies.
 * Since they are immune to Poison and Bleeding damage, weapons like the Alchemic Carbine or the Throwing Knife are ineffective against them. They also don't have a front or back, so the Vorpan and Assassin's Dagger are also weaker against them.