Failed Experiment

Failed Experiments are humanoid enemies found in many biomes in high difficulties.

Behavior
Failed Experiments have three attacks: the punch combo, composed of 3 quick "punches" and a subsequent smash. The Failed Experiment can change the direction it's facing after performing the three quick punches. They can also leap, when the player is not in melee range. Failed Experiments can't leap to another platform. Instead, they stop when they encounter an edge. The punch combo and the leap can be dodged or parried. They can also dodge behind the player and quickly execute another attack. The Failed Experiment can't perform another dodge until 15 seconds elapse

Elite Failed Experiments have no attack pattern changes, but their leap is a lot faster, and they're harder to stun.