User:Chipperguy0405/sandbox

Currency describes two separate resources that is used by the player to purchase or unlock items, abilities and upgrades within Dead Cells, that being Gold and Cells

Gold Gold Currency Icon.png
Gold is the main currency the player uses within runs to be spent in various ways. Once a run is finished, prematurely or otherwise, all or nearly all of the gold the player had is lost. Gold is never used to permanently unlock anything, it’s only used to affect one's current run.

Obtaining
Gold is usually obtained by killing enemies and bosses, or from acquiring gems. It can also be acquired by reclycling items, or by interacting with certain lore objects. Below is a table for how much gold is determined to drop from killed enemies, Boss kills yada yada yada:
 * If the Gold Reserves upgrade is unlocked, up to 2500 of your gold from a previous run can be reobtained at the start of a run. The maximum is determined by your gold reserves level.
 * The is an easy way to make extra money.
 * When entering an incentivized biome, the player will receive **bonus percent** extra gold from slain enemies.
 * Gold can be obtained from large floating gold rocks which can give the player a sum of extra gold
 * If the Recycling upgrade is unlocked you can recycle found Gear and Food for gold.


 * "Numbers Numbers Numbers probably a table or two'"

Gems
Gems give a significant amount of gold when collected. Each one awards a different amount of gold depending on its type.

Dead Man’s Bag


A bag that spawns at the start of Prisoners' Quarters. It contains some of the gold from your last run. The value depends on your current level of Gold Reserves and any gold above this limit is lost.

Usage
Gold is mainly used Gold is most commonly spent at the various shops encountered throughout the Island, both for purchasing items and rerolling their offerings. It can also be spent by opening gold doors, upgrading weapons and rerolling their affixes at the Blacksmith's Apprentice's Minor Forge, or by rerolling the selected Mutations from Guillain.

Cells Cell Currency Icon.png
Cells are a special currency that is used primarily for unlocking items and upgrades. They are often dropped from slain enemies and bosses, or found in chests and canisters in biomes. Cells are lost upon death.

Cells can be spent in two ways; unlocking items and upgrades from The Collector, or by increasing the chance for higher quality gear to appear in runs from The Blacksmith.

Liposuction


A rare pickup that produces one extra cell on every kill for 45 seconds, even if an enemy normally can't drop any (Myopic Crows, etc). Has a 0.3% drop rate from enemies killed. The extra cells are gold instead of blue.

Incentivized biomes
Less visited biomes will start to get a bonus to dropped cells and gold. For cells this is a 50% chance for a gold cell being dropped from any enemy, even those who don't drop a cell. The bonus starts appearing when the next tier of Biomes you can enter from you current biome that have been visited a combined total of 15 times. This only includes visited biomes and at least two of them have to be have been visited.

Residual cells


A bag that spawns next to the Dead Man's Bag if you defeated the Hand of the King. It contains any cells possessed upon reaching the Throne Room, as well as the 40 cells dropped by the Hand of the King. If not picked up, or if the run is reset, the cells will be lost.