Morass of the Banished

The Morass of the Banished is a third level biome that was introduced with the Bad Seed DLC.

Access and Exit
Accessed through the Dilapidated Arboretum, Prison Depths, or Promenade of the Condemned (via the Teleportation rune).

Leads to Stilt Village and Graveyard (requires a Spider rune). Morass of the Banished only connects to the Nest.

Scrolls
The Morass of the Banished contains 5 scrolls, including 2 Power Scrolls (with a third available in a guaranteed Cursed Chest), and 2 Dual-Stat Scrolls, which cannot spawn in areas requiring the use of runes to access. When 3 BSC are active, this biome has 2 guaranteed Scroll Fragments, and when 4/5 BSC are active, this biome has 4 guaranteed Scroll Fragments.

Enemy tier and gear level scaling

 * Gear level of III.
 * [needs more info]

Boss Stem Cell Rewards

 * 2 BSC - Food Shop

Chests and Loot

 * 1 Treasure Chest behind a Ram rune area. If the random Cursed Chest spawns (10% chance), it will replace this chest
 * 1 guaranteed Cursed Chest

Shops

 * 1 shop
 * 1 food shop behind a 2 BSC door

15 min timed door/untouchable door here.

Enemies
In the Morass of the Banished there are three unique enemies: Banished, Blowgunners and Giant Ticks

0BC - Banished, Blowgunners, Giant Ticks, Slasher, Cleaver, Weaver Worm

5BC - Banished, Blowgunners, Giant Ticks, Slasher, Cleaver, Weaver Worm, Rampager

The table below lists which enemies are present in the Morass of the Banished on each difficulty level and which blueprints each may drop. When applicable, the minimum difficulty level for blueprint acquisition is specified.

Lore

 * A room with a pipe outside and some papers and a desk inside. The Beheaded can inspect a "Noxious Stink" and say: "They say what doesn't kill you makes you stronger..." "If anybody's been living off that, they must be MONSTROUS!" "Just the smell is already lethal..." before then shrugging. Inspecting the pipe inside will make the Beheaded bang on it (with untimed sound effects), think and then say: "I'm pretty sure I've seen this somewhere before...", possibly hinting at the Toxic- or Ancient Sewers. This might be how the malaise spread to the Morass, as the pipe spews what seemingly is water into the swampwater.