Tonic

Tonic is a healing skill which grants up to 100% of the player's health as blue bonus health, working as temporary health for 10 seconds. During those 10 seconds, the player is given a 20% damage reduction and full protection from the Malaise from all sources.

Details

 * Special Effects:
 * Gives the player a 50-100% (base-max) temporary health boost that works as health until Tonic's power runs out.
 * Reduces all damage taken by a flat 20%.
 * Prevents the Malaise from all sources which include enemies and dirty food.
 * Gives the player a speed boost. Along with increasing their speed, it also decreases the cooldown in which the player can dodge roll, allowing them to roll quicker and more often.
 * Tags: NoDamage, Heal, HasDuration
 * Legendary Version: Miracle
 * Forced Affix: Run Speed on Use
 * "Increases movement speed for 10 seconds"

Trivia

 * Prior to v1.1, Tonic healed using set number of health instead of percentage.
 * Prior to v1.9, Tonic was purely a healing skill which would heal a % amount of health while giving the player a shield for 3 seconds and needed a flask to be recharged. This was similar to Vampirism.