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Alienation is a colorless mutation which increases the amount of enemies needed to lift a curse by 50% and makes every enemy killed while cursed heal the player for 5% of their total health.

Details[]

  • Scroll Cap: None
  • Special Effects:
    • While cursed, each enemy killed heals the player by 5% of their HP.
    • Curses require 50% more kills to lift.
  • Scaling: None

Notes[]

  • Each instance of healing occurs over 2 seconds.
  • Curses got before the mutation won't increase their kill counter.

History[]

  • 0.5; Introduced.
  • 0.6: Effect removed: Removing a curse restores 75% HP.
    • Effect removed: Reduces amount of enemies needing to be killed to remove curse by half.
    • Effect added: Each enemy killed while cursed heals 10% HP.
  • 1.1: Now increases the number of enemies that have to be killed while cursed by +50%.
  • 1.5: Now grants Malaise reduction for every 5 kills while cursed.
  • 2.1: No longer grants Malaise reduction due to the Malaise rework.
Mutations
Brutality
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Tactics
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Survival
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Colorless
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