m (Additional notes for blood drinker aspect.) Tags: Visual edit Mobile edit Mobile web edit |
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|Poison no longer affects you. In fact it slowly heals you when standing in a gas cloud or poison pool. |
|Poison no longer affects you. In fact it slowly heals you when standing in a gas cloud or poison pool. |
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− | + | Unlocked from the start. |
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|[[File:Firestarter Aspect Icon.png|center|48x48px]] |
|[[File:Firestarter Aspect Icon.png|center|48x48px]] |
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|Flames deal +100% damage, violet flames deal +200% damage. |
|Flames deal +100% damage, violet flames deal +200% damage. |
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− | + | Unlocked from the start. |
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|[[File:Shatter Aspect Icon.png|center|48x48px]] |
|[[File:Shatter Aspect Icon.png|center|48x48px]] |
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|Enemies take heavy damage when you break their freeze (100 base). |
|Enemies take heavy damage when you break their freeze (100 base). |
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− | + | Unlocked from the start. |
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− | + | Scales with your highest stat. |
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|[[File:Assassin Aspect Icon.png|center|48x48px]] |
|[[File:Assassin Aspect Icon.png|center|48x48px]] |
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|Cursed chests spawn rate is doubled. Curses don't kill you anymore, but double the damage you receive and deal. |
|Cursed chests spawn rate is doubled. Curses don't kill you anymore, but double the damage you receive and deal. |
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− | + | For biomes with a 100% chance of spawning a [[Cursed chest|cursed chest]], excluding [[Prison Depths]] and [[Corrupted Prison]], there will now always be an additional [[Cursed chest|cursed chest]]. |
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− | + | * For any other biome, it will take the percentage chance, double it and roll that chance twice. This means that it's possible to get an additional 2 [[Cursed chest|cursed chests]]. |
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− | + | ** This also counts for biomes that have a chance above 100%. |
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− | + | Prevents death while having the {{Item|Cursed Sword}} equiped. |
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− | + | Synergizes extremely well with {{Mutation|Alienation}} as it will increase the amount of curses you get, thus extending the duration of the bonus and heals you with each killed enemy. |
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|[[File:Gotta Go Fast Aspect Icon.png|center|48x48px]] |
|[[File:Gotta Go Fast Aspect Icon.png|center|48x48px]] |
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|Deal +100% damage per active pet (+25% per biter). |
|Deal +100% damage per active pet (+25% per biter). |
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− | + | {{Item|Swarm}} can spawn up to 8 biters totaling in a 200% bonus. |
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|[[File:Stomper Aspect Icon.png|center|48x48px]] |
|[[File:Stomper Aspect Icon.png|center|48x48px]] |
Revision as of 11:40, 27 October 2021
Aspects are optional perks that can be equipped at the start of a run. They make the run significantly easier at the cost of preventing the player from unlocking new Boss Stem Cells and flawless boss achievements while the aspect is equipped. They are provided by The Doctor in the starting area of the Prisoners' Quarters, but only one can be chosen per run.
The first three aspects are unlocked after the introductory runs are completed. To unlock more aspects, one must simply die. For every death, a new aspect is unlocked.
List of Aspects
Icon | Name | Description | Notes |
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Toxin Lover | Poison no longer affects you. In fact it slowly heals you when standing in a gas cloud or poison pool. |
Unlocked from the start. | |
Firestarter | Flames deal +100% damage, violet flames deal +200% damage. |
Unlocked from the start. | |
Shatter | Enemies take heavy damage when you break their freeze (100 base). |
Unlocked from the start. Scales with your highest stat. | |
Assassin | First attack while invisible instantly kills its non-boss target(s). | ||
Relentless | You are invincible if you still have HP that can be recovered. You deal bonus damage in proportion to the amount of HP you are missing. | ||
Blood Drinker | Every hit against a bleeding target heals you for 3% of your max health. | Healing only applies with "melee" attacks | |
Damned | Cursed chests spawn rate is doubled. Curses don't kill you anymore, but double the damage you receive and deal. |
For biomes with a 100% chance of spawning a cursed chest, excluding Prison Depths and Corrupted Prison, there will now always be an additional cursed chest.
Prevents death while having the equiped. Synergizes extremely well with as it will increase the amount of curses you get, thus extending the duration of the bonus and heals you with each killed enemy. | |
Gotta Go Fast | While speed boosted, receive 50% less damage and deal 100% more. Speed boosts last 2 times as long. | ||
Grenadier | Killing an enemy with a grenade resets its cooldown. | When 2 grenades are equipped a kill will reset the cooldown of both grenades. | |
Menagerie | Deal +100% damage per active pet (+25% per biter). |
can spawn up to 8 biters totaling in a 200% bonus. | |
Stomper | Dive attacks and fall damage deal 4 times more damage to enemies. | ||
Superconductor | Electric DoTs rapidly bounce back and forth to nearby enemies, increasing their damage by 50% every time they jump on a new target. | DoTs can bounce through walls and floors. | |
Tinker | Reduce deployables' cooldown to 1 sec. |
Notes
- If the player leaves the starting area where The Doctor is located, they will be unable to select Aspects for the rest of their current run.
- Once an Aspect is chosen, it is impossible to remove that Aspect or choose another one until a new run is started.
History
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Navigation wiki |
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