The Assassin's Dagger is a dagger-type melee weapon, which deals critical damage when hitting enemies from behind.
Details[]
- Special Effects:
- Deals critical damage when it strikes an enemy from the back.
- Breach Bonus: -0.25 / 0
- Base Breach Damage: 24 / 35 (72 / 105)
- Base Breach DPS: 118 (354)
- Combo Duration: 0.5 seconds
- First Hit: 0.2 (0.2 + 0 + 0)
- Second Hit: 0.3 (0.2 + 0.1 + 0)
- Tags: UnlockInPublicEvent
- Legendary Version:
- Forced Affix: Mega Crit
- "Critical hits +50% damage."
- Forced Affix: Mega Crit
Location[]

The blueprint's location.
Found in a secret area up and to the left of the starting point in the Promenade of the Condemned.
Synergies[]
- Using it together with crit enabler as it teleports the player behind the enemy.
- can be used to apply Poison or Bleeding enabling X% increased damage if an enemy is bleeding/poisoned modifiers on the Assassin's Dagger.
is an easy high damage
Notes[]
- The critical hit cannot be applied to Spawners, Protectors, Shockers, Impalers, Maskers, Conjunctivius, or the Giant, due to the fact that they have no backside.
- The same occurs with the , as these enemies don't have a frontside either.
- It also cannot be applied to Euterpe, as she will always face the player.
History[]
- 0.0: Introduced.
- 1.4: Changed from
Brutality to
Brutality/Tactics.
- 2.1: Changed from
Brutality/Tactics to
Brutality.
- 2.4:
- Base DPS increased from 100 (300) to 134 (402).
- Base breach DPS increased from 90 (270) to 118 (354).
- 2.9: Unlock cost decreased from 30 cells to 5.
- 3.0: Added the Legendary Affix "Mega Crit".
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