Shoots enemies who pass beneath it.
One hit every 0.38 seconds
Barnacle is a deployable skill which summons a ceiling turret to shoot at enemies while the player is nearby.
Details [ ]
Deploys a turret where the projectile gets close to a ceiling, platform or high wall. It has a height limit and anywhere over that, the Barnacle will instead suspend itself with purple balloons.
Turret deals damage once every 0.38 seconds with a base DPS of 80.
The turret can be destroyed, but enemies cannot target the turret.
If the turret does not attach to a wall, it explodes after 9 seconds. Only one turret per Barnacle skill can be active at a time - attempting to deploy another turret will destroy the first one.
Turret stops operation if the player moves too far away and resumes operation once the player comes back within range. Tags: Ranged, HasBullets, Deployable, NeedPower
Forced Affix: Oil "Victims are coated in inflammable oil."
Trivia [ ]
The name and design of Barnacle are directly taken from an enemy in the Half-Life series of videogames, although they are ultimately different. Barnacles in Half-Life have long tongues that they use to snatch smaller entities before munching them with their jaws while the DC Barnacle is green (instead of crimson), has a single eye, and launches ranged attacks with solid projectiles. The sprite still shows its red tongue, however.
History [ ]
0.8: Can now float with a balloon if no attach point is found. 1.9: Rally effect has been removed.
No longer activates cooldown reduction mutations.
2.4: Base DPS increased from 52 to 80.
Traps & Turrets
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