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Bats are flying enemies which can pass through walls and will follow the player as they move about the map. They can pass through both buildings and the ground.

Behavior[]

Bats are flying enemies that are dormant and detect the player if they are nearby. Once aggroed, they will fly around the player in an unpredictable pattern, then charge at the player.

Moveset[]

Charge

  • Description: Charges up and dashes at the player, dealing damage on contact.
  • Can be blocked, parried, and dodge rolled.
  • When charging up, a red line will appear showing their trajectory.

Bat1.gif

Bat1.gif

Strategy[]

Bats have extremely low HP. Simply doing a dive attack if you are above them will kill them. Any projectile with some tracking and AoE skills can easily kill them. With a fast melee weapon, running up to them and swinging also does the job. The only times where they may be difficult to hit is if you only have slow attacks.

When a Bat is ready to attack you, if you are confident you can dodge in the direction they're charging at, then hit it with your weapon. This tactic is best used for slow weapons.

History[]

  • 0.0: Introduced
Enemies

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link True Ending Spoiler (5 BSC):   Magistrate of Death.png Magistrate of DeathRotGScreaming Skull.png Screaming SkullRotGLibrarian.png LibrarianRotGDefender.png DefenderRotG
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