Difference between revisions of "Category:Spawned enemies"

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m (Chipperguy0405 moved page Category:Trash Mobs to Category:Spawned Enemies)
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{{PAGENAME}} are a subcategory of enemies in Dead Cells with the following general attributes:
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{{PAGENAME}} are a subcategory of enemies in ''Dead Cells'' with the following general attributes:
*These enemies can be spawned infinitely, except for Corpse Juices, either from the environment or from other mobs.
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* These enemies can be spawned infinitely, except for Corpse Juices, either from the environment or from other enemies.
 
** Some may have a maximum active cap, meaning that only a certain number may be alive at any one time.
 
** Some may have a maximum active cap, meaning that only a certain number may be alive at any one time.
 
* These enemies do not work with most mechanics that are activated by killing enemies.
 
* These enemies do not work with most mechanics that are activated by killing enemies.
**However, affixes that activate from killing them still work.
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** However, affixes that activate from killing them still work.
*They will never spawn as elites.
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* They will never spawn as elites.
 
* This does not include enemies spawned due to the [[Malaise]].
 
* This does not include enemies spawned due to the [[Malaise]].

Revision as of 07:34, 8 May 2021

Spawned enemies are a subcategory of enemies in Dead Cells with the following general attributes:

  • These enemies can be spawned infinitely, except for Corpse Juices, either from the environment or from other enemies.
    • Some may have a maximum active cap, meaning that only a certain number may be alive at any one time.
  • These enemies do not work with most mechanics that are activated by killing enemies.
    • However, affixes that activate from killing them still work.
  • They will never spawn as elites.
  • This does not include enemies spawned due to the Malaise.

Pages in category "Spawned enemies"

The following 5 pages are in this category, out of 5 total.