Combo is a non-scaling brutality-mutation which increases damage dealt accumulatively for 2.5 seconds after hitting an enemy with melee attacks.
Details[]
- Scroll Cap: None
- Special Effects:
- Increases damage dealt for 2.5 seconds (or until struck) after hitting an enemy by a multiplication factor.
- Each hit extends and increases the damage buff.
- Scaling: x1.00+0.n damage per consecutive hit. (n=hit number)
Notes[]
- it's effect is limited to melee weapons (though this is not mentioned in the mutation description)
History[]
- 0.5: Introduced.
- 0.6: Duration increased from 2 to 15 seconds.
- 0.7: Base DPS bonus increased from 35 to 90.
- 0.8: skill revamped entirely; buff is now an accumulatively increasing factor based on continuous and uninterrupted melee attacks
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