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==Enemies== |
==Enemies== |
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− | Arguably the most dangerous and lethal enemy of the '''Corrupted Prison''' is the [[Slammer]], as (for such an early biome) it has very high DPS, and |
+ | Arguably the most dangerous and lethal enemy of the '''Corrupted Prison''' is the [[Slammer]], as (for such an early biome) it has very high DPS, and its attacks cannot be parried. |
One of the enemies killed in this biome will drop an [[Pickups|Iron Cells Key]], which is used to open one of two locked doors, which contain 2-item choice pedestal. |
One of the enemies killed in this biome will drop an [[Pickups|Iron Cells Key]], which is used to open one of two locked doors, which contain 2-item choice pedestal. |
Revision as of 01:23, 5 December 2019
Corrupted Prison is a short, optional biome between the second and the third level. It's accessed through Toxic Sewers using the Spider rune and leads to the Ancient Sewers or the Ramparts (1+ BSC).
Because of the last update decreasing the amount of Cursed Chests, in the first room of this biome there is always a guaranteed one. To the right of the chest there is a door that will close behind the Beheaded, no matter if he had or hadn't layed the curse upon himself.
Enemies
Arguably the most dangerous and lethal enemy of the Corrupted Prison is the Slammer, as (for such an early biome) it has very high DPS, and its attacks cannot be parried.
One of the enemies killed in this biome will drop an Iron Cells Key, which is used to open one of two locked doors, which contain 2-item choice pedestal.
In the table below, you will find which enemies are present in the Corrupted Prison depending on difficulty level. For each enemy, any common, uncommon, rare or legendary blueprints they carry are indicated. When applicable, the minimum difficulty level for blueprint acquisition is specified in brackets.
Enemy | Normal | Hard | Very Hard | Expert | Nightmare/Hell |
---|---|---|---|---|---|
Slammer | Flawless, Stragetic Retreat | ||||
Shocker | Flamethrower Turret | ||||
Bat | Knife Dance, Oiled Sword | ||||
Grenadier | Fire Grenade, Magnetic Grenade | ||||
Undead Archer | Bow and Endless Quiver, Infantry Bow, Ice Bow | ||||
Zombie | Double Crossb-o-matic, Bobby Outfit (1 BSC) | ||||
Protector | Corrupted Power, Explosive Decoy, Warrior Outfit (3 BSC) | ||||
Inquisitor | Lightning Bolt, Vampirism, Mage Outfit (2 BSC) | ||||
Dark Tracker | Repeater Crossbow, Hayabusa Boots (1 BSC), Ninja Outfit (2 BSC) | ||||
Bomber | Seismic Strike, A Thousand and One Nights Outfit (4 BSC) |
Lore
Loading screen quotes
- "Donating your body to science" takes on a whole new meaning when you're still alive.
- The guards were the first to succumb. Unless no one noticed the difference in the prisoners...
- It's unthinkable that even the stones are infected.
Notes
This biome was previously known as Corrupted Confinement[1].