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*** The curse of the sword alone is lifted if the player removes it from their inventory. However, it is impossible to lift it any other way. |
*** The curse of the sword alone is lifted if the player removes it from their inventory. However, it is impossible to lift it any other way. |
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**** Thus, the Cursed Sword is not subject to mutations like {{Mutation|Alienation}} or {{Mutation|Acceptance}} and their effects. |
**** Thus, the Cursed Sword is not subject to mutations like {{Mutation|Alienation}} or {{Mutation|Acceptance}} and their effects. |
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+ | ** All hits deal {{Color|critical}} damage. |
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| breach_bonus = 0 / 0 / 0 |
| breach_bonus = 0 / 0 / 0 |
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| breach_dmg = 135 / 135 / 200 |
| breach_dmg = 135 / 135 / 200 |
Revision as of 03:12, 14 June 2021
The Cursed Sword is a sword-type melee weapon that has extremely high DPS and a fast swing rate, but makes the player cursed as long as it is equipped.
Details
- Special Effects:
- Curses the player while it is carried, killing the player immediately upon taking damage.
- It is still possible to get curses from other sources, in which case they operate independently from the sword itself.
- The curse of the sword alone is lifted if the player removes it from their inventory. However, it is impossible to lift it any other way.
- Thus, the Cursed Sword is not subject to mutations like or and their effects.
- All hits deal critical damage.
- Curses the player while it is carried, killing the player immediately upon taking damage.
- Breach Bonus: 0 / 0 / 0
- Base Breach Damage: 135 / 135 / 200
- Base Breach DPS: 618
- Combo Duration: 0.76 seconds
- First Hit: 0.3 (0.3 + 0 + 0)
- Second Hit: 0.16 (0.16 + 0 + 0)
- Third Hit: 0.3 (0.15 + 0.15 + 0)
- Tags: NoCritical
- Legendary Version: Suicide
- Forced Affix: Run Speed on Kill
- "Increases your movement speed for 5 seconds after killing an enemy."
- Forced Affix: Run Speed on Kill
Notes
- There is an achievement associated with this weapon called "I like to live dangerously...", which is achieved by completing a run with the sword in possession.
- The weapon's curse mechanic remains active even if it is merely held in the backpack (and therefore technically not "equipped" in the usual sense). The curse effect can only be escaped by dropping the weapon entirely.
- The curse effect can be temporally disabled by using the
- Dying while using the Serenade as a weapon will still counts as death by curse.
in as a weapon.
History
- 2.4
- Base DPS increased from 553 to 618.
- Base breach DPS increased from 553 to 618.
- .ll hits now count as critical hits.
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