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The Daily Run is an unlockable mode in Dead Cells, available after collecting the Challenger Rune from the Incomplete One. This is a competitive mode, featuring a different map every day. The goal is to collect the most points possible while defeating the boss within the time limit.

Points are collected through doing a variety of different things, such as killing enemies and unlocking chests. It is also important for the player to collect better gear and stat upgrades, not just to defeat the boss, but to optimize the amount of points you can collect.

At the end of the run, regardless of whether or not you beat the boss, your final score will be put on the leaderboards. Only the best players of this mode can reach the highest possible scores.

The Daily Run also offers blueprint reward based on total amount of completed dailies. On first daily completion you get Swift Sword blueprint, on fifth - Aura of Laceration blueprint, and on final, tenth one - Meat Skewer blueprint. Also note that you don't need consecutive runs and only one completion per day to get the rewards.

Mechanics

Map

All of the daily run maps use a similar style, containing multiple paths and branches leading to areas of interest, such as elite monsters, chests, or the boss room. The boss room always contains a boss fight against the Incomplete One. The biome the daily run takes place in varies every day. The current biomes possible to be in the daily run are The Prisoner's Cells, The Toxic Sewers, The Old Sewers, Ossuary, and The Prison Depths.

Gear and Stats

Gear can be found throughout the map in the daily run. Gear can be found from chests, in certain areas, or on a pedestal containing two pieces of gear. You may only take one of the two pieces of gear on a pedestal. Stat upgrades can also be found; which increase all 3 of your stats at once. Gear and stat scrolls also found in cursed chests, removing a curse rewards 25 points.

Boss

The Concierge (The Incomplete one) is always found in the boss room. The boss is easier than it is in the main game. Its health is lowered, and it uses none of its defensive abilities. Defeating the boss will complete the run.

Time Limit

You have 4 minutes and 30 seconds to spend in the daily run. If you do not die or defeat the boss before the timer ends, the run will end and your current score will be submitted to the leaderboards.

Points

Enemy Points Rewarded Biome Requirement
Zombie 2 None
Grenadier 3 None
Golem 1 Prison depths
Inquisitor None
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