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Dead Cells is a rogue-lite, Castlevania-inspired action-platformer from Motion Twin. It was released on the 7th of August 2018. It will allow you to explore a sprawling, ever-changing castle… assuming you’re able to fight your way past its keepers.

To beat the game, you’ll have to master 2D souls-like combat with the ever-present threat of permadeath looming. No checkpoints. Kill, die, learn, repeat.

  • RogueVania: The progressive exploration of an interconnected world, with the replayability of a rogue-lite and the adrenaline pumping threat of permadeath.
  • 2D Souls-lite Action: Tough but fair combat, more than fifty weapons and spells with unique gameplay, and of course, the emergency panic roll to get you out of trouble.
  • Nonlinear progression: Sewers, Ossuary or Ramparts? Once unlocked, special permanent abilities allow you to access new paths to reach your objective. Opt for the path that suits your current build, your play style or just your mood.
  • Exploration: Secret rooms, hidden passages, charming landscapes. Take a moment to stroll the towers and breath in that fresh sea mist infused air...

Development

Dead Cells was developed by Motion Twin, but in August 2019, development was taken over by Evil Empire so Motion Twin could focus on new projects.

Development of the mobile version is handled by an outside studio, Playdigious. It is not fully up to date with other versions yet.

System requirements

Minimum

  • OS: Windows 7+, macOS Mavericks 10.9 or later, Linux
  • Processor: Intel i5+
  • Memory: 2 GB RAM
  • Graphics: Nvidia 450 GTS / Radeon HD 5750 or better
  • Storage: 500 MB available space
  • Additional Notes: OpenGL 3.2+

Recommended

  • OS: Windows 7+, macOS Mavericks 10.9 or later, Linux
  • Processor: Intel i5+
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 460 / Radeon HD 7800 or better
  • Storage: 500 MB available space
  • Additional Notes: OpenGL 3.2+
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