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Active mechanics

Upon use, all deployable skills shoot a "projectile" out of the player in the direction they are facing, and will deploy an object upon touching the ground. There are two types of deployable items, powered and non-powered. Powered turrets need the player to be within a certain radius of it in order to function, and that power radius is decreased if the link to the player is obstructed by terrain. Non-powered deployable items do not need the player to be nearby to function, usually because they do not actively attack enemies in the usual sense.

Effect scaling

Most deployable skills scale with Tactics, although a few also scale with Brutality or Survival.

List of Deployables

Below is a list of all deployable skills that can be found within the game.

Icon Name Description Blueprint location Base damage Base cooldown Scaling
Double Crossb-o-matic Shoots at 2 nearby enemies at the same time. Each shot inflicts 45 DPS. Drops from Zombies (0.4%) 45 DPS
9 damage
10 seconds
Sinew Slicer Fires spinning blades at nearby enemies, inflicting bleeding (10 DPS for 1.5 sec). Always unlocked 20 DPS
3.3 damage
10 seconds
Heavy Turret Shoots at nearby enemies. You inflict +15% more damage if you're near the turret. Drops from Slashers (0.4%) 55 DPS
55 damage
10 seconds
Flamethrower Turret Burns nearby enemies (8 DPS for 1.7 sec). Drops from Shockers (0.4%) 8 DPS
12 seconds
Cleaver Inflicts bleeding (6 DPS for 1.8 sec) on enemies that walk over it. Drops from Runners (1.7%) 50 DPS
8 seconds
Wolf Trap Launches 2 traps that root enemies increasing damage they take by 34 DPS for 5 seconds. Always unlocked +34 (enemy debuff) DPS
14 seconds
Crusher Slows down then violently crushes enemies caught in its zone. Drops from Lacerators (10%) 135 damage 14 seconds
Explosive Decoy Turns you invisible for 2.5 sec and attracts nearby enemies. Explodes after 2.5 sec. Drops from Protectors (0.4%) 22 (single grenade) damage 20 seconds
Emergency Door Deploys an ethereal door. Special lore room in the Slumbering Sanctuary 1 damage 10 seconds
Tesla Coil Shoots lightning at nearby enemies and inflicts shock. Drops from Living Barrels (10%) 23 DPS
10 seconds
Scavenged BombardTQatS Shoots heavy cannonballs at nearby enemies. Short activation range and slow rate of fire.
They don't need it anymore.
Drops from Pirate Captains (1.7%) 60 DPS
90 (direct hit) damage
14 seconds
Night Light Lights up your path. Always unlocked N/A 120 seconds
Barnacle Shoots enemies who pass beneath it, dealing critical hits on poisoned enemies. Drops from Thornies (1.7%) 80 (160) DPS
30.4 (60.8) damage
10 seconds
RotG: Rise of the Giant DLC
TBS: The Bad Seed DLC
FF: Fatal Falls DLC
TQatS: The Queen and the Sea DLC
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