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Disengagement is a colorless mutation which provides the player with invincibility if they take too much damage.

Details[]

  • Special Effects:
    • When the player's health falls below 15%, a force field protects them for 5 seconds.
    • Triggers with darkness and poison damage, but does not protect against them.
  • Scaling: None

Notes[]

  • This mutation could be considered a direct upgrade to Ygdar Orus Li Ox, as it typically stops situations where the player would die without a curse, while simultaneously not permanently taking up space in the mutation slots and being reusable.
  • When taking damage that would normally put you below 15% HP, Disengagement will actually heal the player back up to 15%
  • Does not seem to prevent death in cases where a single hit does enough damage to directly take the player all the way below 0% HP in one fell swoop; for example, if the player is at 25% HP and then takes a massive individual hit for ~30% damage.
  • As of Patch 34.0 (Clean Cut Update), Disengagement has been limited to one use per biome

History[]

  • 0.7: Introduced.
  • 1.0: Can now be obtained at the beginning of Prisoners' Quarters with the Homunculus Rune IconHomunculus Rune.
  • 1.4: Can now remove all poison on the player on trigger.
  • 2.4: Health activation threshold decreased from 20% to 15%.
  • 3.4: Now only activates once per biome.
Mutations
Brutality
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Tactics
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Survival
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Colorless
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