Chipperguy0405 (talk | contribs) No edit summary |
AlternateRT (talk | contribs) No edit summary Tag: Source edit |
||
Line 32: | Line 32: | ||
== History == |
== History == |
||
+ | {{History|2.4 |
||
− | TBA |
||
+ | |Activation threshold decreased from 20% HP to 15%. |
||
+ | }} |
||
{{Mutations Nav}} |
{{Mutations Nav}} |
Revision as of 06:18, 24 June 2021
This article is a stub. You can help Dead Cells Wiki by expanding it. |
This article or section contains information that is out-of-date.
|
Disengagement is a colorless mutation which provides the player with invincibility if they take too much damage.
Details
- Special Effects:
- When the player's health falls below 15%, a force field protects them for 5 seconds.
- Triggers with darkness and poison damage, but does not protect against them.
- Scaling: None
Notes
- This mutation could be considered a direct upgrade to Ygdar Orus Li Ox, as it typically stops situations where the player would die while simultaneously not permanently taking up space in the mutation slots and being reusable.
- Disengagement will actually heal the player up to 15% if the player is below 15% health, has allowed the cooldown time to pass, and then takes damage with the mutation active once again.
History
- 2.4
- Activation threshold decreased from 20% HP to 15%.
Mutations | ||||||||
---|---|---|---|---|---|---|---|---|
|