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The Electric Whip is a whip-type ranged weapon which auto-targets enemies, and deals damage to nearby enemies when it hits.

Details[]

  • Special Effects:
    • Ignores shields and auto-targets any enemy, door or destructible secret nearby.
      • Only enemies within line of sight and range can be targeted.
      • Doors and destructible secrets can be targeted even when they are not in line of sight.
      • Targeting priority: visible enemies > doors > destructible secrets.
    • Can electrify pools of liquid within which enemies stand, causing them to take electric damage over time.
      • Deals critical damage to enemies standing in liquid pools.
    • Inflicts shock for 3 seconds to struck enemies.
  • Breach Bonus: -0.5 / 0.25 / 0
    • Base Breach Damage: 7.5 / 25 / 50 (11 / 38 / 100)
    • Base Breach DPS: 109 (196)
  • Combo Duration: 0.76 seconds
    • First Hit: 0.15 (0.1 + 0.05 + 0)
    • Second Hit: 0.16 (0.1 + 0.06 + 0)
    • Third Hit: 0.45 (0.3 + 0.15 + 0)
  • Tags: Ranged, NoCritical, Electric, UtilityWeapon, UnlockInPublicEvent
  • Legendary Version:
    • Forced Affix: Super Back Damage
      • "+75% damage for hits in the back."

Notes[]

  • Despite being a whip, attacks from this weapon count as ranged attacks.
  • Affixes such as "+40% damage on burning targets" apply to the weapon's attacks as well as the inflicted shock status.

History[]

  • 0.0: Introduced.
  • 0.1: Range slightly reduced.
  • 0.5: Changed from melee weapon to ranged.
  • 0.6: Can now ignore shields.
  • 1.1: Can now inflict critical hits if the target is standing in water.
  • 1.6:
    • Base damage increased from X to X.
    • Now deals 50% damage to enemies near the target.
  • 1.9:
    • Can now inflict shock on hit.
    • Scaling changed from Str Skill Brutality/Tactics to Skill Stat Tactics.
  • 2.4: Shock DPS decreased from 50 to 25.
  • 3.0: Added the Legendary Affix "Super Back Damage".
Weapons
Melee
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Ranged
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Shield
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