Dead Cells Wiki
(Re-worded and re-located some sections, created "Behavior" Sub section, requested media or suggested media to use for in-game gifs for behavior.)
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{{EnemyInfobox
{{Infobox
 
| name = Lieutenant
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| name = Elite Lieutenant
| image = Lieutenant.png
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| image = Elite Lieutenant.png
| race =
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| location =
 
| reward =
| location = All zones which can spawn Elite enemies (spawned by Elite enemies)
 
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| related = [[Elite|Elite Enemies]], [[Running Zombie]]
| source =
 
| reward = No
 
| related =
 
| ID =
 
 
}}
 
}}
Lieutenants are smaller zombies, red-ish brown in color, that appear only in the wake of elite enemies. They move faster than normal zombies, and attack a bit faster also.
 
   
 
'''Elite Lieutenants''' were smaller zombies that would spawn in the wake of [[Enemies#Elite enemies|elite enemies]]. They moved faster than normal zombies, and attacked slightly faster as well.
As these are only spawned with elite enemies, they do not have an elite form.
 
   
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They have been removed from the game in ''v1.3 Fear the Rampager'', as part of the general rework to elite enemies.
== Behavior ==
 
   
 
As these were only spawned with elite enemies, they did not have an elite form.
Shambles slowly towards player. When within range, will attempt to scratch player.
 
   
 
== Behavior ==
Spawns in packs of 6 to 8, and replenishes the count every time one of the pack is killed. This will continue until the Elite they are guarding is defeated. Upon the death of the Elite, all present zombies will die.
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* Spawned in packs of 6 to 8, and replenishes the count every time one of the pack is killed. This would continue until the Elite they were guarding was defeated. Upon the death of the Elite, all present Elite Lieutenant were killed as well.
 
 
* Walks slowly towards player. When within range, would attempt to attack.
Will cause the player to slow down slightly when run past, but can be dodged easily, or avoided altogether if you draw their leader away from the pack.
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* Would cause the player to slow down slightly when run past them, but could be dodged easily, or avoided altogether if the player drew their leader away from the pack.
   
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== Notes ==
<nowiki>*</nowiki>Is their any good way to capture in-game gifs for behavior? -Grottoo1234*
 
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* While this enemy can no longer be found anywhere in the game, kill stats from before ''v1.3'' can still be seen from the [[The Scribe|Scribe]].
   
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[[Category:Removed content]]
<nowiki>*</nowiki>Media Needed*
 
[[Category:Enemies]]
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[[Category:Spawned enemies]]

Latest revision as of 06:11, 9 May 2021

Elite Lieutenants were smaller zombies that would spawn in the wake of elite enemies. They moved faster than normal zombies, and attacked slightly faster as well.

They have been removed from the game in v1.3 Fear the Rampager, as part of the general rework to elite enemies.

As these were only spawned with elite enemies, they did not have an elite form.

Behavior

  • Spawned in packs of 6 to 8, and replenishes the count every time one of the pack is killed. This would continue until the Elite they were guarding was defeated. Upon the death of the Elite, all present Elite Lieutenant were killed as well.
  • Walks slowly towards player. When within range, would attempt to attack.
  • Would cause the player to slow down slightly when run past them, but could be dodged easily, or avoided altogether if the player drew their leader away from the pack.

Notes

  • While this enemy can no longer be found anywhere in the game, kill stats from before v1.3 can still be seen from the Scribe.