Explosive Decoy
Turns you invisible for 2.5 sec and attracts nearby enemies. Explodes after 2.5 sec.
Duration
2.5 seconds (invisibility effect/trap lifetime)
Base price
1500
Base hit
22 (single grenade)
Unlock cost
40
The Explosive Decoy is a utility deployable skill which grants brief invisibility and drops a decoy that attracts the attention of nearby enemies before exploding.
Details [ ]
Special Effects:
The player turns invisible for 2.5 seconds, and a decoy appears in their place which attracts the attention of nearby enemies for a brief time.
Upon the end of the 2.5 seconds, the decoy explodes, dealing 22 base damage to enemies in close proximity.
Can be manually detonated.
At the same time, it releases 6 grenades in rapid succession that also deal 22 damage.
Tags: Deployable, Explosive, UnlockInPublicEventLegendary Version: Forced Affix : Run Speed on Kill "Increases your movement speed for 5 seconds after killing an enemy."
Notes [ ]
The achievement "Going Down!", which requires the player to kill an enemy with an elevator, can be received by killing the decoy with an elevator.
Trivia [ ]
The sprite for the decoy is the same as the Protector but with a different head.
There used to be a bug where it would show in the monsters' slain statistics at the Scribe .
History [ ]
0.0 : Introduced.
1.9 : Rally effect has been removed.
No longer activates cooldown reduction mutations.
2.9 : Can now be manually detonated.
3.0 : Added the Legendary Affix "Run Speed on Kill".