Dead Cells Wiki
Advertisement

The Explosive Decoy is a utility deployable skill which grants brief invisibility and drops a decoy that attracts the attention of nearby enemies before exploding.

Details[]

  • Special Effects:
    • The player turns invisible for 2.5 seconds, and a decoy appears in their place which attracts the attention of nearby enemies for a brief time.
    • Upon the end of the 2.5 seconds, the decoy explodes, dealing 22 base damage to enemies in close proximity.
    • Can be manually detonated.
      • At the same time, it releases 6 grenades in rapid succession that also deal 22 damage.
  • Tags: Deployable, Explosive, UnlockInPublicEvent
  • Legendary Version:
    • Forced Affix: Run Speed on Kill
      • "Increases your movement speed for 5 seconds after killing an enemy."

Notes[]

  • The achievement "Going Down!", which requires the player to kill an enemy with an elevator, can be received by killing the decoy with an elevator.

Trivia[]

  • The sprite for the decoy is the same as the Protector but with a different head.
  • There used to be a bug where it would show in the monsters' slain statistics at the Scribe.

History[]

  • 0.0: Introduced.
  • 1.9: Rally effect has been removed.
    • No longer activates cooldown reduction mutations.
  • 2.9: Can now be manually detonated.
  • 3.0: Added the Legendary Affix "Run Speed on Kill".
Skills
Traps & Turrets
• • • • • • • • • • • •
Grenades
• • • • • • • • • • • Hunter's Grenade IconHunter's Grenade
Powers
• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • Pollo Power IconPollo Power • • Leghugger IconLeghuggerTQatS
Exclamation 5 BSC spoiler:
Advertisement