Festering Zombies will perform a melee attack up close, similar to a regular Zombie.
At range, it fires an egg which spawns a Corpse Worm. This attack can sense players through terrain obstacles.
Festering Zombies are not subjects to enemy teleportation in higher difficulties.
Festering Zombies pose little threat alone. Their melee attacks are just as slow as predictable as the regular Zombie's and they make no effort in trying to avoid you. It's the Corpse Worms it spawns you should be worried about. They can teleport to chase the player and their attacks cover a decent amount of ground. While they have low HP, the more Corpse Worms there are the most likely it is to get hit by them.
Melee attacks with a decent range can hit both the Zombie and Worms, but shorter weapons and ranged weapons with no piercing can be a problem. If that's the case, lure the Worms out further from the Zombie then rush down and kill the Zombie then the Worms.
The Corpse Worms attack fairly slowly, so you can easily lure them out by moving to a different platform and have them chase you.
- tba: Renamed from Host Zombie to Purulent Zombie.
- 1.2: Reworked so that instead of spawning 3 Corpse Worms upon being killed, it throws eggs to the player that hatch into Corpse Worms when aggroed from a distance.
- 2.3: Renamed from Purulent Zombie to Festering Zombie.