Flint is a warhammer-type meleeweapon, which sends out a flaming trail that ignores shields and deals a critical hit to enemies in melee range when charged.
Details
Special Effects:
Has a charged attack which deals critical damage that is done by holding down the attack button.
Charged attack creates a flaming trail (70 base damage) that ignores shields.
Deals 1.78x damage (400 base critical DPS) to any enemy in melee range.
The trail created by the charged attack lights oil on fire. This includes both the oil on the ground and oil on enemies.
Breach Bonus: 0.5
Base Breach Damage: 120 (240)
Base Breach DPS: 240 (480)
Attack Duration: 0.5 seconds
Charge: 0.2
Lock: 0.3
Cooldown: 0
Tags: CanPrepareWithoutAmmo, HeavyWeapon
Notes
Prior to v1.9, the Update of Plenty, its combo rate was 0.9 (0.6 + 0.3).
If Flint is charged, the player can jump an infinite amount of times, each jump making the "Ready for critical hit" sound effect.
It is also possible to go through platforms while holding a charged Flint, as well as climbing chains. This does not change the animation.
Trivia
This weapon appears to be one of Concierge's detached hands stuck on a shaft, thus the flavor text "give an extra hand", and it mimics his ability to launch a flaming trail at the player.
This weapon has the highest base DPS out of all Survival weapons.