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| race =
 
| race =
 
| health = 20
 
| health = 20
| location = '''Corpse variant:''' [[Graveyard]] (spawned by [[Purulent Zombie (Graveyard)]])
+
| location = '''Corpse variant:''' [[Graveyard]] (spawned by Swarm Zombies)
   
'''Sewer Variant:''' [[Prison Depths]] (spawned by [[Hammer]])
+
'''Sewer Variant:''' [[Prison Depths]] (spawned by Hammers)
 
| source =
 
| source =
 
| reward =
 
| reward =
| related = [[Purulent Zombie (Graveyard)]], [[Hammer]]
+
| related = [[Swarm Zombie]], [[Hammer]]
 
| size = 150x150px
 
| size = 150x150px
 
}}
 
}}
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== Behavior ==
 
== Behavior ==
* Sewer Flies are spawned in groups of 3 or 5 by [[Hammer]]s, while [[Purulent Zombie (Graveyard)|Purulent Zombies (Graveyard)]] spawn 6 Corpse Flies, which are connected by electric rays.
+
* The Sewer Flies are spawned in groups of 3 or 5 by the [[Hammer]] or from a fake chest.
  +
* The Corpse Flies are spawned in groups of 6 by the [[Swarm Zombie]].
* They attack like normal [[Buzzcutter]]s with a similar small slash attack, follow the player as usual, and inflict the same stun debuff. However, Corpse Flies will only attack once the Purulent Zombie that spawned them is killed.
 
  +
* Both variants can perform a melee bite attack, similar to the [[Buzzcutter]].
  +
** However, Corpse Flies will only do so if the Swarm Zombie that spawned them is killed. Otherwise, they will only use their electric fence.
   
 
== Moveset ==
 
== Moveset ==
 
{{MovelistTable/Start}}
 
{{MovelistTable/Start}}
 
{{MovelistTable
 
{{MovelistTable
|name=Protective barrier
+
| name = Electric fence
|description=When summoned by [[Purulent Zombie (Graveyard)]] they surround the zombie and link together with electric rays, creating a barrier that does damage on contact.
+
| description = When summoned by a [[Swarm Zombie]], they surround the it and link together with electric rays, creating a barrier that does damage on contact.
|notes=
+
| notes =
* The flies can still be damaged.
+
* The flies can still be damaged, causing the fence to change dynamically as their numbers deplete.
  +
* If the Swarm Zombie dies or if there are less than 2 flies, the fence is disengaged.
|showcase= GraveyardZombieBarrierTutorial.gif
+
| showcase = GraveyardZombieBarrierTutorial.gif
 
}}
 
}}
 
{{MovelistTable
 
{{MovelistTable
|name=Bite
+
| name = Bite
|description=A delayed bite attack that hits at melee range.
+
| description = A delayed bite attack that hits at melee range.
|notes=
+
| notes =
 
* Can be blocked, parried, and dodge rolled.
 
* Can be blocked, parried, and dodge rolled.
 
* Briefly stuns the player on hit.
 
* Briefly stuns the player on hit.
|showcase= FlyBiteTutorial.gif
+
| showcase = FlyBiteTutorial.gif
 
}}
 
}}
 
{{MovelistTable/End}}
 
{{MovelistTable/End}}
   
 
== Strategy ==
 
== Strategy ==
  +
* They can be easily killed with AoE damage.
* Large AoE attacks, like that of grenades, make quick work of these enemies due to their extremely small health pools.
 
  +
* The electrical fence can only be dodge rolled. Try to kill the Swarm Zombie before it activates or roll away and use AoE attacks.
* when guarding a Purulent Zombie, Corpse Flies cannot be parried during its charge, so it is better to kill them before the Zombie can do its dash attack, or to simply attempt to roll through the electric chain.
 
* It’s singular normal attack can be dodged by rolling, as well as parrying.
+
* Its melee attack can be easily neutralized by rolling or parrying.
   
 
== Notes ==
 
== Notes ==
  +
* The Flies are all spawned enemies, and they will thus not count toward curse counters or perfect doors when killed.
* Corpse Flies used to spawn when a Purulent Zombie died.
 
  +
  +
== Trivia ==
 
* Corpse Flies used to spawn when a Swarm Zombie died.
 
* In a previous version of Dead Cells, Sewer Flies and Corpse Flies both shared the name Corpse Fly.
 
* In a previous version of Dead Cells, Sewer Flies and Corpse Flies both shared the name Corpse Fly.
   
 
{{Enemies Nav}}
 
{{Enemies Nav}}
  +
  +
[[Category:Spawned enemies]]
   
 
[[pl:Trupożer]]
 
[[pl:Trupożer]]

Revision as of 07:36, 8 May 2021

Corpse Flies and Sewer Flies are a smaller, faster flying versions of Buzzcutters, which are only spawned by other enemies.

Behavior

  • The Sewer Flies are spawned in groups of 3 or 5 by the Hammer or from a fake chest.
  • The Corpse Flies are spawned in groups of 6 by the Swarm Zombie.
  • Both variants can perform a melee bite attack, similar to the Buzzcutter.
    • However, Corpse Flies will only do so if the Swarm Zombie that spawned them is killed. Otherwise, they will only use their electric fence.

Moveset

Electric fence

  • Description: When summoned by a Swarm Zombie, they surround the it and link together with electric rays, creating a barrier that does damage on contact.
  • The flies can still be damaged, causing the fence to change dynamically as their numbers deplete.
  • If the Swarm Zombie dies or if there are less than 2 flies, the fence is disengaged.

GraveyardZombieBarrierTutorial

GraveyardZombieBarrierTutorial

Bite

  • Description: A delayed bite attack that hits at melee range.
  • Can be blocked, parried, and dodge rolled.
  • Briefly stuns the player on hit.

FlyBiteTutorial

FlyBiteTutorial

Strategy

  • They can be easily killed with AoE damage.
  • The electrical fence can only be dodge rolled. Try to kill the Swarm Zombie before it activates or roll away and use AoE attacks.
  • Its melee attack can be easily neutralized by rolling or parrying.

Notes

  • The Flies are all spawned enemies, and they will thus not count toward curse counters or perfect doors when killed.

Trivia

  • Corpse Flies used to spawn when a Swarm Zombie died.
  • In a previous version of Dead Cells, Sewer Flies and Corpse Flies both shared the name Corpse Fly.
Enemies

ZombieZombie  •  ShieldbearerShieldbearer  •  Undead ArcherUndead Archer  •  GrenadierGrenadier  •  Oven KnightOven Knight  •  Knife ThrowerKnife Thrower  •  RampagerRampager  •  Failed ExperimentFailed Experiment  •  RunnerRunner  •  BatBat  •  ProtectorProtector  •  ScorpionScorpion  •  Disgusting WormDisgusting Worm  •  KamikazeKamikaze  •  Rancid RatRancid Rat  •  YeeterYeeterTBS  •  JerkshroomJerkshroomTBS  •  ThornyThorny  •  SlasherSlasher  •  MaskerMasker  •  HammerHammer  •  Sewer FlySewer Fly  •  LaceratorLacerator  •  SlammerSlammer  •  ShockerShocker  •  Toxic MiasmaToxic Miasma  •  BuzzcutterBuzzcutter  •  InquisitorInquisitor  •  SweeperSweeper  •  Festering ZombieFestering Zombie  •  Corpse WormCorpse Worm  •  Impaler (Enemy)Impaler  •  Sewer's TentacleSewer's Tentacle  •  SpawnerSpawner  •  Corpse JuiceCorpse Juice  •  BomberBomber  •  BanishedBanishedTBS  •  BlowgunnerBlowgunnerTBS  •  Giant TickGiant TickTBS  •  Weaver WormWeaver Worm  •  Cleaver (Enemy)Cleaver  •  Pirate CaptainPirate Captain  •  Weirded WarriorWeirded Warrior  •  Swarm ZombieSwarm Zombie  •  Corpse FlyCorpse Fly  •  CatcherCatcher  •  CasterCaster  •  GolemGolem  •  DancerDancer  •  Dark TrackerDark Tracker  •  Corpulent ZombieCorpulent Zombie  •  CannibalCannibal  •  BombardierBombardier  •  AutomatonAutomaton  •  Ground ShakerGround ShakerRotG  •  ArbiterArbiterRotG  •  DemonDemon  •  SkeletonSkeletonRotG  •  Myopic CrowMyopic CrowFF  •  Cold Blooded GuardianCold Blooded GuardianFF  •  Stone WardenStone WardenFF  •  ApostateApostateFF  •  Failed HomunculusFailed HomunculusFF  •  Clumsy SwordsmanClumsy SwordsmanFF  •  Dastardly ArcherDastardly ArcherFF  •  Compulsive GravediggerCompulsive GravediggerFF  •  Guardian KnightGuardian Knight  •  LancerLancer  •  Royal GuardRoyal Guard  •  Infected WorkerInfected Worker  •  Living BarrelLiving Barrel  •  DemolisherDemolisher  •  MutineerMutineerTQatS  •  Armored ShrimpArmored ShrimpTQatS  •  Agitated PickpocketAgitated Pickpocket  •  Gold GorgerGold Gorger  •  Golden KamikazeGolden Kamikaze  •  MimicMimic

link True Ending Spoiler (5 BSC):   Magistrate of DeathMagistrate of DeathRotG  •  Screaming SkullScreaming SkullRotG  •  LibrarianLibrarianRotG  •  DefenderDefenderRotG