Fractured Shrines

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The King barely tolerated these temples dedicated to foreign beliefs, to say the least.
One could say that the Fractured Shrines have become a real snake pit in recent times...
How could the ancients’ primitive technology build these giant swords? Some believe they originated from beyond the sea, others look to the sky while wearing funny hats.
The view is amazing, but the locals are said to be somewhat cantankerous until you get to know them.
Forcing the pagan cult out into the wild parts of the island was one of the rare edicts of the King that enjoyed unanimous support.
The King forbade his subjects from venturing into the Fractured Shrines for their own safety. A completely superfluous law given that no one wanted to go there anyway.
The King didn’t want his people to venture close to the Shrines, the Pagans didn’t want the people to venture close to the Shrines, the people didn’t want to venture close to the shrines...





Fractured Shrines Flag.png

The Fractured Shrines is a fourth level biome exclusive to the Fatal Falls DLC.

The Fractured Shrines are home to pagan heretics that practiced a foreign religion. They were banished to the floating islands for their beliefs, a decision supported by all in the kingdom. On these floating islands they built their temples, hence the area's name. The existence of these temples is barely tolerated by the king. The islands and temples are riddled with traps. In the background there are giant statues of swords with snakes coiled around them, which indicates that their religion may have revered snakes, which is also supported by the appearances of some of the enemies unique to the biome.

General information[edit | edit source]

Access and exit[edit | edit source]

The Fractured Shrines can be entered from the Black Bridge and the Nest. The Fractured Shrines lead to the Clock Tower, Forgotten Sepulcher and the second biome of the Fatal Falls DLC, the Undying Shores which needs to be unlocked by wearing the cultists outfit. After the entrance is unlocked the first time it will stay unlocked.

Guarded treasure room[edit | edit source]

In the temples there are giant doors guarded by Stone Wardens. When the Stone warden is defeated the door opens. Behind these doors there can be a 3 choice chained legendary item altar, a treasure chest, a lore room or the vault that imprisons Serenade.

Level characteristics[edit | edit source]

Scrolls[edit | edit source]

The Fractured Shrines contains 3 scrolls, including 1 Power Scroll and 2 Dual-stat scrolls. When 3 Boss Stem Cells are active, this biome has 1 guaranteed Scroll Fragments, and when 4/5 Boss Stem Cells are active, this biome has 2 guaranteed Scroll Fragments.

Enemy tier and gear level scaling[edit | edit source]

In the table below, you will find the gear level and enemy tier of the Fractures Shrines based on difficulty.

Difficulty Normal Hard Very Hard Expert Nightmare/Hell
Gear level IV IV IV V VII
Enemy lvl tier 12 - 16 14 - 19 15 - 20 18 - 23 20 - 25
Enemy Health tier Base 14 - 17 18 - 22 22 - 26 24 - 28

Loot and shops[edit | edit source]

Main level[edit | edit source]

Boss Stem Cells rewards[edit | edit source]

Exclusive blueprints[edit | edit source]

Secret areas[edit | edit source]

There is an island that can be reached by platforming over invisible platforms. The rain splashes reveal their location. After that there is a small gauntlet of traps. This leads to a building that can only be accessed from one side, although alternatively one can enter from the very top where there are 3 breakable floors stacked on top of eachother if the player has acquired the Ram Rune Icon.png Ram Rune. In the building there is a Stone Warden guarding a door which leads to a unique treasure room with a vault inside. By opening the vault, the player can free Serenade Icon.png Serenade, which will force itself into one of their skill slots, causing the previous item to be dropped on the ground. The blueprint itself instantly goes into your inventory and still needs to be delivered to the Collector.

Enemy blueprints[edit | edit source]

The blueprints for the Iron Staff Icon.png Iron Staff and Rocky Outfit are dropped by Stone Wardens and the blueprint for the Snake Fangs Icon.png Snake Fangs and Lizard Outfit are dropped by Cold Blooded Guardians.

Enemies[edit | edit source]

In the Fractured shrines, there are three unique enemies: Myopic Crows, Stone Warden and Cold Blooded Guardians.

In the table below, you will find which enemies are present in the Fractured Shrines depending on difficulty level. For each enemy, any common, uncommon, rare or legendary blueprints they carry are indicated. When applicable, the minimum difficulty level for blueprint acquisition is specified in brackets.

Enemy Normal Hard Very Hard Expert Nightmare/Hell
Myopic Crow
Stone Warden Iron Staff, Rocky Outfit
Cold Blooded Guardian Snake Fangs, Lizard Outfit
Slasher Cluster Grenade, Heavy Turret, Demon Outfit (3+ BSC)
Inquisitor Lightning Bolt, Vampirism, Mage Outfit (2+ BSC)
Zombie Blood Sword, Double Crossb-o-matic, Bobby Outfit (1+ BSC)
Bomber Seismic Strike, A Thousand and One Nights Outfit
Grenadier Fire Grenade, Magnetic Grenade
Bombardier Wave of Denial, Powerful Grenade, Aphrodite Outfit
Undead Archer Bow and Endless Quiver, Infantry Bow, Ice Bow
Catcher Grappling Hook, Knockback Shield, Robin Hood Outfit
Shocker Flamethrower Turret, Cloud Outfit (3+ BSC)

Lore[edit | edit source]

Journal[edit | edit source]

In one of the treasure rooms that is guarded by a Stone Warden a journal can be found.

  • "They didn't lie when they said the Queen's temples were full of treasures waiting to be taken..."
  • "Though they could have mentioned the wardens."

Letter and bloody plant[edit | edit source]

In one of the treasure rooms that is guarded by a Stone Warden a secret room can be found with a bloody plant and a letter.

  • "I was hoping her people could help me, but they don't recognize me anymore."
  • "The apostates' hideout isn't far, but I don't know what kind of welcome they reserve for strangers in need of help these days."

Gallery[edit | edit source]

History[edit | edit source]

  • 2.2: Introduced.
  • 2.4: Added new rooms to increase level design variety.
Biomes
Prisoners' QuartersPromenade of the CondemnedToxic SewersDilapidated ArboretumTBSPrison DepthsCorrupted PrisonRampartsOssuaryAncient SewersMorass of the BanishedTBSBlack BridgeInsufferable CryptThe NestTBSStilt VillageSlumbering SanctuaryGraveyardFractured ShrinesFFClock TowerForgotten SepulcherCavernRotGUndying ShoresFFClock RoomGuardian's HavenRotGThe MausoleumFFHigh Peak CastleDerelict DistilleryThrone Room
Exclamation.png Spoiler: True Ending (5 BSC) AstrolabRotGObservatoryRotG