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+ | '''{{PAGENAME}}''' is a [[Stats#Brutality|brutality]]-scaling [[mutation]] which makes melee attacks heal the player when they have an active speed buff. |
== Details == |
== Details == |
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== Notes == |
== Notes == |
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+ | TBA |
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== History == |
== History == |
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+ | {{History|1.3|Introduced.}} |
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+ | {{History|2.3|Description changed from "''Your melee attacks give you back a small amount of HP depending on attack damage as long as you have an active speed buff.''"}} |
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{{Mutations Nav}} |
{{Mutations Nav}} |
Revision as of 17:52, 22 April 2021
This article is a stub. You can help Dead Cells Wiki by expanding it. |
Frenzy is a brutality-scaling mutation which makes melee attacks heal the player when they have an active speed buff.
Details
- Scroll Cap: 37
- Special Effects:
- When the player is having a speed buff, melee attacks heal them. The amount of healing is equal to [0.0012 base]% melee damage dealt.
- The damage taken into account is the base stats of weapons and skills, without bonuses from level, quality or scrolls.
- When the player is having a speed buff, melee attacks heal them. The amount of healing is equal to [0.0012 base]% melee damage dealt.
- Scaling: 0.0012 × 1.055Stat - 1 % melee damage dealt
Number of stats | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 12 | 15 | 18 | 21 | 24 | 27 | 30 | 33 | 36 | 37+ | ... |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mutation effect | 0.0012% | 0.0013% | 0.0013% | 0.0014% | 0.0015% | 0.0016% | 0.0017% | 0.0017% | 0.0018% | 0.0019% | 0.0022% | 0.0025% | 0.003% | 0.0035% | 0.0041% | 0.0048% | 0.0057% | 0.0067% | 0.0078% | 0.008% | ... |
Notes
TBA
History
- 1.3
- .ntroduced.
- 2.3
- .escription changed from "Your melee attacks give you back a small amount of HP depending on attack damage as long as you have an active speed buff."
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