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This article is a stub. You can help Dead Cells Wiki by expanding it.
Gastronomy is a Survival-scaling mutation which doubles the healing effects of consumed food. It also awards the player a long-lasting damage buff when they recycle food instead of eating it.
Details
Special Effects:
The healing effect of food is doubled.
Recycling food gives the player a +[10 base]% damage boost for 300 seconds.