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* Giant Ticks are derived from [[Mama Tick]]. |
* Giant Ticks are derived from [[Mama Tick]]. |
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* There is currently a bug where using the [[Blueprint Extractor]] on an Elite Giant Tick will sometimes prevent the game from registering its death, while also locking the player inside its arena. |
* There is currently a bug where using the [[Blueprint Extractor]] on an Elite Giant Tick will sometimes prevent the game from registering its death, while also locking the player inside its arena. |
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+ | == History == |
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+ | {{History|1.7|Introduced.}} |
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{{Enemies Nav}} |
{{Enemies Nav}} |
Revision as of 08:25, 16 June 2021
Giant Ticks are miniboss-like enemies that only appear in the Morass of the Banished. They are exclusive to the Bad Seed DLC.
Behavior
When player enters an arena outside the structures the Banished inhabit, its doors will slam shut, the Giant Tick will leap out of the swamp ahead of them, and then immediately engage in battle.
Moveset
Strategy
- It is advisable to roll away and not into Giant Tick's close range attacks, as it will always follow up with a second strike, however, these attacks can be parried.
- When leaping, the Giant Tick can be parried, however it is advisable not to.
Trivia
- Giant Ticks are derived from Mama Tick.
- There is currently a bug where using the Blueprint Extractor on an Elite Giant Tick will sometimes prevent the game from registering its death, while also locking the player inside its arena.
History
- 1.7
- .ntroduced.
Enemies
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TBS • TBS • • • • • • • • • • • • • • • • • • • • TBS • TBS • TBS • • • • • • • • • • • • • • • • RotG • RotG • • RotG • FF • FF • FF • FF • FF • FF • FF • FF • • • • • • • TQatS • TQatS • • • • • • • • • • • • • • • • • • •
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