To all iOS and Android players. Please note that the information provided in this wiki will not be 100% accurate to your version of the game. The wiki is on-par with v2.3, while the mobile version is identical to v1.7.
Eligible enemies are indicated by the Hunter's Grenade icon above their heads.
Throwing the Hunter's Grenade at an eligible enemy will cause it to despawn from the player's inventory, as well as dropping a Blueprint Extractor nearby. The spawned Elite does not carry any special abilities, unlike normal Elites do.
If all blueprints from the enemy type have already been acquired, the enemy is a boss, already is an Elite, or the player misses, the Hunter's Grenade will drop harmlessly to the ground, allowing the player to pick it up again. For example, Zombies at 0 BSC will not drop the Bobby Outfit, and if the player has all other blueprints that can be obtained at 0 BSC, the Hunter's Grenade will not work. The game will simply say "No new blueprints can be obtained from this creature".
If an eligible enemy has no Elite variant (Kamikazes, Impalers, Bats, Protectors......etc), the grenade will instead transform it into a standard Elite Zombie. The extracted blueprint will still be from the original enemy's loot pool.
Elites spawned by this skill will count towards the "Not so Tough" achievement when defeated, either with weapons or the Blueprint Extractor.
If the Hunter's Grenade misses, it will only transform back into its item form when the projectile has landed. For example, if it somehow falls into lava at Cavern, the grenade will just despawn and a new copy does not appear.
Hunter's Grenade will give +1 to Brutality, Tactics, and Survival while equipped on 3+ BSC.
The Hunter's Grenade is unlocked from the Collector through the Specialist's Showroom upgrade. Once unlocked, it always appears in the Prisoners' Quarters behind a gold door within the Specialist's Shop, which can be unlocked for 3000 gold, or destroyed for a 50-kill curse.
Although the Hunter's Grenade scales with Brutality, it lacks any meaningful scaling effects.
The Hunter's Grenade references a Poké Ball, a spherical device used to capture Pokémon in the well-known Pokémon franchise.
The description of the item is a reference to the franchise's "Gotta catch'em all!" slogan.
In early development for the Baguette Update, the Hunter's Grenade was instead named "Pokebomb".
When the Grenade-spawned Elite is below 40% health, an icon that looks like a Poké Ball appears over them.
The fact that the Elite must be weakened before using the Blueprint Extractor might be a reference to the capture mechanic in the video games, where the chances of capturing a Pokémon increase as their health decreases.
1.5: Enemies under the effect of the Hunter's Grenade drop the Hunter's Grenade if killed accidently.