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This article is about the melee weapon. For the enemy, see Impaler (Enemy).
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The Impaler is a spear-type melee weapon which does critical hits to enemies against solid obstacles.
Details[]
- Special Effects:
- Attacks deal critical damage to enemies if they are next to a wall or door.
- All hits push back enemies slightly.
- Breach Bonus: 0 / 0.25
- Base Breach Damage: 45 / 75 (90 / 225)
- Base Breach DPS: 200 (525)
- Combo Duration: 0.6 seconds
- First Hit: 0.4 (0.2 + 0 + 0.2)
- Second Hit: 0.2 (0.2 + 0 + 0)
- Tags: UnlockInPublicEvent
- Legendary Version:
- Forced Affix: Super Back Damage
- "+75% damage for hits in the back."
Synergies[]
- The mutation Melee works well as you can keep multiple enemies slowed down.
- Weapons or skills with high knockback, such as Assault Shield or Wave of Denial, can be very useful to set up critical hits for the Impaler.
Notes[]
- Only one enemy has to be within close proximity to a suitable obstacle for every other enemy in the path to be struck by a critical hit.
- Critical hits can be triggered from walls, doors, or barriers in boss fights.
History[]
- 0.0: Introduced
- 2.4: Base DPS increased from 117 (300) to 175 (450).
- Base breach DPS increased from 133 (350) to 200 (525).
- 2.9: Unlock cost decreased from 45 cells to 40.
- 3.0: Added the Legendary Affix "Super Back Damage".
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