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Disambig This article is about the melee weapon. For the enemy, see Impaler (Enemy).

The Impaler is a spear-type melee weapon which does critical hits to enemies against solid obstacles.

Details

  • Special Effects:
      • Attacks deal ~2.56x damage (300 base critical DPS) on enemies if they also hit a wall or solid barrier.
      • All hits deal weak knockback.
  • Breach Bonus: 0 / 0.25
    • Base Breach Damage: 30 / 40 (60 / 120)
    • Base Breach DPS: 133 (350)
  • Combo Duration: 0.6 seconds
    • First Hit: 0.4 (0.2 + 0 + 0.2)
    • Second Hit: 0.2 (0.2 + 0 + 0)
  • Tags: UnlockInPublicEvent
  • Legendary Version: Arm-Piercer
    • Forced Affix: Run Speed on Crit
      • "Increases your movement speed for 5 seconds after dealing a CRITICAL BLOW."

Notes

  • The mutation Melee Mutation IconMelee works well as you can keep multiple enemies slowed down.
  • Weapons or skills with high knockback, such as Assault Shield IconAssault Shield or Wave of Denial IconWave of Denial, can be very useful to set up critical hits for the Impaler.
  • Only one enemy has to be within close proximity to a suitable obstacle for every other enemy in the path to be struck by a critical hit.
  • Critical hits can be triggered from walls, doors, or barriers in boss fights.
Weapons
Melee
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Ranged
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Shield
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