Initiative is a brutality-scaling mutation which increases the damage of the first attack against any enemy.
Details[]
- Scroll Cap: None
- Special Effects:
- Enemies take +[100 base] damage for the first melee attack. Does not work with ranged attacks.
- Scaling: 100 × 1.15Stat - 1 extra damage
Number of stats |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
15 |
20 |
25 |
30 |
35 |
40 |
45 |
50 |
55 |
60 |
...
|
Mutation effect |
100 |
115 |
132 |
152 |
175 |
201 |
231 |
266 |
306 |
352 |
708 |
1423 |
2863 |
5758 |
11580 |
23292 |
46850 |
94231 |
189532 |
381217 |
...
|
Notes[]
- Every initial hit from a melee weapon against each enemy will receive this damage boost.
History[]
- 1.4: Introduced.
- 2.1: Scaling changed from
Tactics to Brutality.
|