Killer Instinct
Reduces the cooldown of your skills by [0.4 base] seconds for each enemy killed in hand to hand combat.
Killer Instinct is a brutality -scaling mutation which reduces the cooldown of skills when killing an enemy in hand to hand (melee) combat.
Scroll Cap: 25
Special Effects:
Each enemy killed with melee attacks reduces the cooldown of Skills. Enemies killed by projectiles or status effects do not activate the cooldown reduction.
Scaling: 0.4 + 0.11 × (stat - 1) seconds
Number of stats
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25+
...
Mutation effect
0.4s
0.51s
0.62s
0.73s
0.84s
0.95s
1.1s
1.2s
1.3s
1.4s
1.5s
1.6s
1.7s
1.8s
1.9s
2.1s
2.2s
2.3s
2.4s
2.5s
2.6s
2.7s
2.8s
2.9s
3s
...
Only activates when an enemy dies to a melee attack