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{{Stub}}
 
{{Stub}}
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{{MutationInfobox
 
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| name = Melee
INFOBOX
 
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| quote = Melee attacks {{color|slow|slow down}} enemies for [0.2 base] seconds.
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| internal_name = P_ManyMobsAround
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| scaling = strength
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| blueprint_location = Drops from [[The Concierge]] (5th kill)
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| blueprint_chance = 100%
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| blueprint_cost = 50
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}}
   
 
'''Melee''' is a [[Stats#Brutality|brutality]]-scaling [[mutation]] which makes melee attacks inflict the {{Color|slow|slow}} debuff on enemies for a short duration.
 
'''Melee''' is a [[Stats#Brutality|brutality]]-scaling [[mutation]] which makes melee attacks inflict the {{Color|slow|slow}} debuff on enemies for a short duration.
   
 
== Details ==
 
== Details ==
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{{MutationDetails
* '''Scaling Cap:''' TBA
 
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| scroll_cap = 11 Brutality
* '''Special Effects:'''
 
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| special = ** Each melee attack {{color|slow|slows}} enemies down for [0.2 base] seconds. Each melee hit resets the {{color|slow|slow down}} time.
** TBA
 
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| scaling = <span style="border:1px solid; padding:5px;">0.2 &times; 1.15<sup>Stat - 1</sup></span> seconds
* '''Scaling:''' TBA
 
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| tags =
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| base_value = 0.2
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| value_cap = 0.8
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| equation = base*1.15^i
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| unit = s
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| digits = 2
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}}
   
 
== Notes ==
 
== Notes ==
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* This mutation is effective with melee attacks. It {{color|slow|slows}} the movement of the enemies, allow the player to hit more or even [[Mechanics#Breach|breach]] the enemies.
   
 
== History ==
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{{History|2.1|No longer granting 1 second of Malaise protection for the {{color|slow|slowed}} enemy due to Malaise rework.}}
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{{History|1.2|Reworked: Now {{color|slow|slows}} enemies with melee attacks, instead of gaining bonus DPS if there are more than 2 enemies around.}}
   
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{{Mutations Nav}}
== History ==
 

Revision as of 10:09, 20 March 2021

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Melee is a brutality-scaling mutation which makes melee attacks inflict the slow debuff on enemies for a short duration.

Details

  • Scroll Cap: 11 Brutality
  • Special Effects:
    • Each melee attack slows enemies down for [0.2 base] seconds. Each melee hit resets the slow down time.
  • Scaling: 0.2 × 1.15Stat - 1 seconds
Number of stats 1 2 3 4 5 6 7 8 9 10 11+ ...
Mutation effect 0.2s 0.23s 0.26s 0.3s 0.35s 0.4s 0.46s 0.53s 0.61s 0.7s 0.8s ...

Notes

  • This mutation is effective with melee attacks. It slows the movement of the enemies, allow the player to hit more or even breach the enemies.

History

  • 2.1
  • No longer granting 1 second of Malaise protection for the slowed enemy due to Malaise rework.
  • 1.2
  • Reworked: Now slows enemies with melee attacks, instead of gaining bonus DPS if there are more than 2 enemies around.
Mutations
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