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Melee is a brutality-scaling mutation which makes melee attacks inflict the slow debuff on enemies for a short duration.

Details[]

  • Scroll Cap: 11 Brutality
  • Special Effects:
    • Each melee attack slows enemies down for [0.2 base] seconds. Each melee hit resets the slow down time.
  • Scaling: 0.2 × 1.15Stat - 1 seconds
Number of stats 1 2 3 4 5 6 7 8 9 10 11+ ...
Mutation effect 0.2s 0.23s 0.26s 0.3s 0.35s 0.4s 0.46s 0.53s 0.61s 0.7s 0.8s ...

Notes[]

  • This mutation is effective with melee attacks. It slows the movement of the enemies, allow the player to hit more or even breach the enemies.

History[]

  • 0.5: Introduced.
  • 0.7: Base DPS bonus increased from 60 to 120.
  • 1.2: Reworked: Now slows enemies with melee attacks, instead of gaining bonus DPS if there are more than 2 enemies around.
  • 2.1: No longer grants 1 second of Malaise protection from slowed enemies due to Malaise rework.
Mutations
Brutality
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Tactics
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Survival
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Colorless
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