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Active effects[]

All melee weapons deal melee damage and benefit from any melee specific effects and bonuses. Melee weapons also all have the capabilities to hit multiple enemies at once if they are within range. Most melee weapons also have their own individual movesets that they can initiate by continuously attacking, but there is a short time where the player may do other actions before continuing the weapon's combo, such as rolling or jumping.

Effect scaling[]

All melee weapons' damage scales based on either the player's Brutality stat or their Survival stat. Brutality scaling weapons are usually lighter, faster attacking weapons, such as the Balanced Blade or the Twin Daggers, while Survival scaling weapons are usually slower, heavier weapons like the Nutcracker or the Broadsword. Weapons that scale with both Brutality and Survival are usually weapons that are a sort of medium speed between light and heavy weapons, like the Shovel. Some melee weapons also have alternate scaling with Tactics (e.g. Valmont's Whip or the Shrapnel Axes).

List of melee weapons[]

This is a list of all obtainable melee weapons within the game.

Icon Name Description Blueprint location Base DPS Scaling

Whip SwordRtC Can be transformed in-between two attacks to deal critical damage for the next 1.5 seconds.
Secondary Ability: Whip
Can be transformed in-between two attacks to deal critical damage for the next 1.5 seconds.
Sharp as the snake's fang.
Dropped by Harpies ((1.7%)) 217 (406)
2nd Mode:
203 (406)
Rusty Sword Kills things. Sometimes... Always unlocked 138
Balanced Blade Damage increases up to +90% when you strike repeatedly. Inflicts critical hits after 10 successive hits. Always unlocked 147-279 (230-437)
Assassin's Dagger Inflicts a critical hit when you stab your enemy in the back.
Light but deadly if you know how to use it.
Secret area near the start of the Promenade of the Condemned 134 (402)
Spite Sword Inflict a critical hit if you took damage less than 8 sec ago, or if you're cursed.
A rusty weapon that reveals its power when things get tough.
Drops from Buzzcutters (0.03%) 144 (255)
Blood Sword Causes bleeding (3.5 DPS for 12 sec). Drops from Zombies (100%) 122
Twin Daggers Inflicts a critical hit on the 3rd consecutive strike.
Two daggers for the price of one. Slice and dice... guaranteed to please.
Always unlocked 173 (257)
Broadsword The second and third hits are critical.
Slow and heavy, but deliciously vicious.
Drops from Tutorial Knight's corpse in the Prisoners' Quarters 176 (281)
Shovel Knocks back enemies and bombs.
Any object can become a deadly weapon if it's moving fast enough...
Drops from Swarm Zombies (0.4%) 158
Cursed Sword One hit and you're dead.
So you like to play hardball, do ya?
Drops from Conjunctivius (3rd kill) 618
Sadist's Stiletto Inflicts a critical hit if the target is bleeding or poisoned.
Hit 'em where it hurts.
Drops from Impalers (1.7%) 109 (222)
Swift Sword Inflicts a critical hit if you have an active speed buff.
Forget about taking your time. To get real results, strike hard and fast.
Daily Run - First Completion 137 (208)
GiantkillerRotG Inflicts a critical hit if the victim is an elite enemy or a boss.
The bigger they are...
Drops from the Giant (1st kill) 127 (465)
Shrapnel Axes Metal shards burst from the axes when you strike enemies, inflicting approximately 130 damage. Drops from Demons (0.4%) 187
Seismic Strike Provokes terrestrial shock waves that root victims. Drops from Bombers (2+ BSC; 0.4%) 131
War Spear Inflicts a critical hit when you strike several targets at the same time.
Greater range but less speed.
Drops from Hammers (10%) 256 (435)
Impaler Inflicts a critical hit if the victim is up against a wall. Drops from the Concierge (4th kill) 175 (450)
Symmetrical Lance Inflicts critical hits for 6 sec if you quickly kill 2 enemies with this weapon. Drops from the Hand of the King (1st kill) 192 (288)
Rapier Inflicts a critical hit immediately after a roll or a parry.
It's all in the wrist...
Drops from Scorpions (0.4%) 156 (356)
Meat Skewer The first attack pierces the enemy, placing you behind it. Your next attack inflict critical hits.
Now you see me, now you don't.
Daily Run - Tenth Completion 181 (281)
Nutcracker Inflicts a critical hit if the victim is stunned, frozen or rooted. Always unlocked 155 (386)
Spartan Sandals Knocks back enemies, dealing damage where they land. Deals 90 extra damage if the enemy hits a wall. The final strike in the combo will knock back any enemy.
This. Is. DEAD CELLS!
Drops from Runners (100%) 32
Spiked Boots Inflicts a critical hit if the kick interrupts an attack. Drops from Thornies (0.4%) 105 (324)
Hayabusa Boots The last hit inflicts area-of-effect damage and pushes enemies back. Drops from Dark Trackers (1+ BSC; 1.7%) 161
Hayabusa Gauntlets Inflicts critical hits if the victim has less than 40% HP.
UselessUselessUselessUselessUselessUsel...
Drops from Lancers (0.4%) 124 (243)
Valmont's Whip Ignores shields. Inflicts a critical hit if the tip of the whip strikes the enemy.
Popularized by the well-dressed Baron Belmont du Cul.
Drops from Disgusting Worms (0.4%) 109 (305)
Wrenching Whip Ignores shields, pulls victims toward you and inflicts a critical hit on the 3rd strike. Drops from Pirate Captains (0.4%) 129 (187)
Oiled Sword Douses the enemy with inflammable oil and inflict critical hits during 10 sec after hitting an enemy on fire. Drops from Bats (1.7%) 127 (215)
Torch Burns your enemies (15 DPS for 2.7 sec).
Talk about mood lighting!
Drops from Spawners (1.7%) 107
Frantic Sword Inflicts a critical hit when you have less than 50% health or more than 50% Malaise.
The weapon of choice of fighters who like to live dangerously.
Drops from Kamikazes (0.4%) 137 (277)
Flawless Inflicts critical hits if you haven't taken damage for at least 15 seconds. Drops from Slammers (0.4%) 115 (278)
Flint Hold the attack to inflict a critical hit and create a flaming trail.
The Concierge was always ready to give an extra hand.
Drops from the Concierge (1st kill) 224 (400)
Tentacle Ignore shields and project you towards the enemy and inflicts a critical hit if you attack again while bumped.
Free hugs!
Drops from Conjunctivius (1st kill) 78 (265)
Vorpan Inflicts a critical hit if the enemy is facing you.
Grill. Fry. Burn. Reheat.
Available in the Shop free of charge - 4th run onward only 161 (289)
Flashing FansTBS Repelling a projectile causes you to inflict critical hits for 8 seconds.
Use the force Luke...
Drops from Yeeters (0.4%) 145 (246)

Scythe ClawTBS Inflicts a critical hit if you previously used the other claw.
Recovered from the stinking carcass of Mama Tick. Might come in handy.
Drops from Mama Tick (1st kill) 85 (311)
2nd Mode:
165 (767)
Rhythm n' BouzoukiTBS Inflicts critical hits if you strike at the right time. The last hit repeats indefinitely if you keep the tempo going.
Hey, get rhythm when you get the blues! Come on, get rhythm when you get the blues...
Drops from Giant Ticks (0.4%) 133 (330)
Crowbar Inflict critical hits when hitting bestial enemies or for 8 seconds after destroying a door.
Surprisingly effective when eradicating parasites.
Lore room in the Prisoners' Quarters 174 (284)
Snake FangsFF Teleports you to the nearest target. Poisons victims (4 DPS for 15 sec). Inflicts critical hits if the target has more than 5 poison marks. Drops from Cold Blooded Guardians (1.7%) 94 (150)
Iron StaffFF The first hit allows you to parry melee hits. The combo inflicts critical hits after a successful parry. Drops from Stone Wardens (100%) 135 (404)

Ferryman's LanternFF Kill an enemy to gather its soul. The last combo hit snatches a soul from Bosses.
Secondary Ability: Soul Shot
Charge to shoot souls as projectiles. If more than 3 souls are shot at the same time, they inflict critical hits.
Drops from Apostates (0.4%) 164
2nd Mode:
107 (429)
File:Katana Icon.png Katana Hold to dash through enemies in front of you inflicting critical hits. Drops from Weirded Warriors (1.7%) 187 (179)
Hattori's Katana Hold to dash through enemies in front of you inflicting critical hits. Drops from Weirded Warriors (1.7%) 187 (179)
Tombstone Kill an enemy with the last hit to bury it under a tombstone and doom nearby enemies. Drops from Swarm Zombies (1.7%) 250
Oven Axe Repeat the last hit combo to inflict critical damage. Drops from Oven Knights (2+ BSC; 1.7%) 215 (273)

ToothpickRotG Strike harder by charging your attack, but the Toothpick will be broken for 6 seconds. Drops from Ground Shakers (10%) 195 (778)
2nd Mode:
82
Machete and Pistol The third attack uses the pistol to bump and inflict critical damage to nearby enemies.
Hack, slash and shoot!
Lore room in the Prisoners' Quarters 117 (163)

Hard Light Sword Deals critical damage depending on the number of gun marks on the target. Recharges Hard Light Gun's ammo.
Secondary Ability: Hard Light Gun
Marks its targets to make Hard Light Sword deal critical damage to them. Ammo doesn't recharge passively.
An elegant weapon for a more civilized age.
Lore room in the Prisoners' Quarters 117 (280)
2nd Mode:
78 (469)
Pure Nail Can attack while moving and upward. Attacking downward while airborne cause you to bounce on your enemies, dealing critical damage.
My life's work achieved... What more is left...?
Lore room in the Prisoners' Quarters 155 (218)
Bone Hitting with the second attack enables a whirlwind attack that deals critical damage.
You don't want to have one to pick with that young skeleton.
Lore room in the Prisoners' Quarters 137.5 (156)
Abyssal TridentTQatS The second attack is a charge that inflicts critical damage after a few moments. Interrupt it with the last attack to deal critical damage.
Forking good weapon!
Lore room in Infested Shipwreck; requires Forked Key 106 (235)
Hand HookTQatS The last attack throws the target behind you, bumping other enemies it hits. Enemies thrown on walls are dealt critical damage.
You'll get hooked on throwing enemies on the walls!
Drops from Armored Shrimps (1.7%) 106 (318)
Maw of the DeepTQatS The third attack throws the shark, rooting the enemy and causing it to bleed. Inflicts critical hits on rooted targets.
The first weapon that moonlights as a terrible sea predator.
Drops from Mutineers (1.7%) 158 (270)
Bladed TonfasTQatS The first attack makes you jump forward. Hitting with this attack causes your next combo with this weapon to deal critical damage.
Stylish yet impractical. How was she able to use it with such deadly accuracy?!
Drops from Kleio when killed last 105 (231)
Wrecking BallTQatS The third attack throws the ball and the fourth recalls it.
I never hit so hard in love.
Drops from Calliope when killed last 210 (280)
Queen's RapierTQatS Attacks that hit a target also slice through reality, hitting anything on their path again.
Graceful and deadly, just like Her.
Drops from the Queen (1st kill) 57 (148)
Dagger of Profit Inflicts critical hits for 3 seconds after picking up gold.
Stonks.
Drops from Agitated Pickpockets (1.7%) 105 (211)
Gold Digger Hits cause their target to drop [10 in base form, 15 in improved form] gold. Inflicts critical damage if you have more than 12000 gold.
Au-some weapon.
Drops from Gold Gorgers (1.7%) 118 (206)
Panchaku Inflicts a critical hit if the enemy is facing you.
Feast of Fury
Lore room in the Prisoners' Quarters 121 (185)
King Scepter You charge forward. Upon hitting a target, you bounce into the air spinning. Bouncing on an enemy deals critical damage and lets you charge again.
Reign of Decadence
Lore room in the Prisoners' Quarters 75 (150)
Baseball Bat Attacking a stunned or rooted enemy lets you strike frantically, dealing critical damage
GOTTA GET A GRIP!
Lore room in the Prisoners' Quarters 156 (476)
Starfury Successful attacks also create two falling stars that strikes another target if possible, dealing critical damage
Along with other famous swords, this can be forged into the Zenith.
Lore room in the Prisoners' Quarters 57 (114)
RotG: Rise of the Giant DLC
TBS: The Bad Seed DLC
FF: Fatal Falls DLC
TQatS: The Queen and the Sea DLC
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