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Midas' Blood is a colorless mutation which causes the player to gain gold upon losing health.

Details[]

  • Scroll Cap: None
  • Special Effects:
    • When the player gets damaged by any source they receive 3 gold for each hit point lost.
  • Scaling: Does not scale.

History[]

  • 2.8: Introduced.

Notes[]

  • Changes the color of the blood dripping off the Beheaded at low health from red to gold.
  • Links health and gold as resources, allowing lost health to effectively be saved as gold for later use, regardless of whether the damage was taken accidentally or was self-inflected.
  • It is possible to generate more than 100,000 gold from damage alone in a single run, especially on low difficulties, where Health Fountains are abundant.
  • Damage taken while Gold Plating is also active is not converted to gold; however, with insufficient gold to totally negate incoming damage, any remaining damage will be converted to gold.
  • There is a point of convergence at 33+ of any Stat, where Gold Plating negates 1 point of damage for 3 gold and Midas' Blood generates 3 gold per 1 point of damage.
  • Bonus health from Tonic and the health loss from Vampirism are not converted to gold.
  • It is possible to gain significantly more gold from healing damage with unneeded food than from recycling it.
  • Midas Blood can be swapped in temporarily any time the player needs gold, since the earned gold can be used to pay to reset the mutations.
Mutations
Brutality
Killer Instinct'"`UNIQ--nowiki-00000001-QINU`"'• Vengeance'"`UNIQ--nowiki-00000001-QINU`"'• Melee'"`UNIQ--nowiki-00000001-QINU`"'• Sadismremoved'"`UNIQ--nowiki-00000001-QINU`"'• Open Wounds'"`UNIQ--nowiki-00000001-QINU`"'• Tainted Flask'"`UNIQ--nowiki-00000001-QINU`"'• Adrenaline'"`UNIQ--nowiki-00000001-QINU`"'• Frenzy'"`UNIQ--nowiki-00000001-QINU`"'• Scheme'"`UNIQ--nowiki-00000001-QINU`"'• Fireworks Technicianremoved'"`UNIQ--nowiki-00000001-QINU`"'• Initiative'"`UNIQ--nowiki-00000001-QINU`"'• Predator'"`UNIQ--nowiki-00000001-QINU`"'• Porcupack
Tactics
Support'"`UNIQ--nowiki-00000003-QINU`"'• Parting Gift'"`UNIQ--nowiki-00000003-QINU`"'• Tranquility'"`UNIQ--nowiki-00000003-QINU`"'• Ripper'"`UNIQ--nowiki-00000003-QINU`"'• Ranger's Gear'"`UNIQ--nowiki-00000003-QINU`"'• Barbed Tips'"`UNIQ--nowiki-00000003-QINU`"'• Point Blank'"`UNIQ--nowiki-00000003-QINU`"'• Efficiencyremoved'"`UNIQ--nowiki-00000003-QINU`"'• Networking'"`UNIQ--nowiki-00000003-QINU`"'• Crow's Foot'"`UNIQ--nowiki-00000003-QINU`"'• Tactical Retreat'"`UNIQ--nowiki-00000003-QINU`"'• Hunter's Instinct'"`UNIQ--nowiki-00000003-QINU`"'• Acrobatipack
Survival
Soldier's Resistance'"`UNIQ--nowiki-00000005-QINU`"'• Berserker'"`UNIQ--nowiki-00000005-QINU`"'• Blind Faith'"`UNIQ--nowiki-00000005-QINU`"'• Counterattack'"`UNIQ--nowiki-00000005-QINU`"'• What Doesn't Kill Me'"`UNIQ--nowiki-00000005-QINU`"'• Necromancy'"`UNIQ--nowiki-00000005-QINU`"'• Extended Healing'"`UNIQ--nowiki-00000005-QINU`"'• Gastronomy'"`UNIQ--nowiki-00000005-QINU`"'• Spite'"`UNIQ--nowiki-00000005-QINU`"'• Heart of Ice'"`UNIQ--nowiki-00000005-QINU`"'• Kill Rhythm'"`UNIQ--nowiki-00000005-QINU`"'• Armadillopack
Colorless
Ygdar Orus Li Ox'"`UNIQ--nowiki-00000007-QINU`"'• Recovery'"`UNIQ--nowiki-00000007-QINU`"'• Emergency Triage'"`UNIQ--nowiki-00000007-QINU`"'• Velocity'"`UNIQ--nowiki-00000007-QINU`"'• Dead Inside'"`UNIQ--nowiki-00000007-QINU`"'• Alienation'"`UNIQ--nowiki-00000007-QINU`"'• Acceptance'"`UNIQ--nowiki-00000007-QINU`"'• Masochist'"`UNIQ--nowiki-00000007-QINU`"'• Disengagement'"`UNIQ--nowiki-00000007-QINU`"'• No Mercy'"`UNIQ--nowiki-00000007-QINU`"'• Instinct of the Master of Arms'"`UNIQ--nowiki-00000007-QINU`"'• Ammo'"`UNIQ--nowiki-00000007-QINU`"'• Gold Plating'"`UNIQ--nowiki-00000007-QINU`"'• Get Rich Quick'"`UNIQ--nowiki-00000007-QINU`"'• Midas' Blood'"`UNIQ--nowiki-00000007-QINU`"'• Wish
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