Networking is a tactics-scaling mutation which makes enemies with arrows stuck in them share a partial amount of the damage they receive.
Details[]
- Special Effects:
- Enemies that have ranged weapons' arrows stuck in them share [35 base]% of the damage they receive.
- The damage is only shared between enemies that have arrows stuck in their body.
- Scaling: 35 × 1.05Stat - 1% shared damage
Number of stats |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17+ |
...
|
Mutation effect |
35% |
37% |
39% |
41% |
43% |
45% |
47% |
49% |
52% |
54% |
57% |
60% |
63% |
66% |
69% |
73% |
75% |
...
|
Notes[]
- The shared damage is dealt at most every 0.2 seconds.
History[]
- 1.5: Introduced.
- 2.4: Base shared damage increased from 20% to 35%.
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