Porcupack is a brutality-scaling mutation which lets the player hit enemies with the melee weapon stored in the backpack when they roll through them.
Details[]
Scroll Cap: None
Special Effects:
Rolling will attack with the melee weapon in the backpack, enemies that are hit take a reduced percentage of the original damage of the weapon.
Hitting an enemy causes the mutation to go on cooldown for 3 seconds.
Scaling: +1% damage per Brutality stat
Number of stats
1
2
3
4
5
6
7
8
9
10
15
20
25
30
35
40
45
50
55
60
...
Mutation effect
75%
76%
77%
78%
79%
80%
81%
82%
83%
84%
89%
94%
99%
104%
109%
114%
119%
124%
129%
134%
...
Notes[]
This mutation has a cooldown of 3 seconds, but can hit more than one enemy.
Melee weapon in backpack can trigger their own respective special effects and affixes.
Affixes that increase received damage (i.e "1% healed per attack, 100% taken") disregard the negative effects while in the backpack, but still apply their benefits.