List of powers
|Icon||Name||Description||Blueprint location||Base damage||Base cooldown||Scaling|
|Death Orb||Creates a slow-moving but devastating orb.||Drops from Cleavers (0.4%)||125 DPS
|Tornado||Inflicts damage on all targets caught inside. Changes direction when it hits a wall.||Drops from Guardian Knights (0.4%)||80 DPS
8 (tick) damage
|Knife Dance||Launches a storm of knives around you, causing bleeding (40 DPS for 4 sec).||Drops from Bats (0.4%)||40 (bleeding effect) DPS
5 (impact damage per knife) damage
|Corrupted Power||Adds damage (+50 DPS for 8 sec) with each attack. You take +30% damage during this time.||Drops from Protectors (0.4%)||+50 (item boost) DPS
|Vampirism||Transforms all of your current health and 50% of your missing health into recovery.||Drops from Inquisitors (0.4%)||N/A||30 seconds|
|Tonic||Grants you 50% of your missing health as bonus health, reduces damage taken by 20% and protects you from the Malaise for 10 seconds.||Always unlocked||N/A||30 seconds|
|Grappling Hook||Pulls an enemy towards you. The next attack on this enemy inflicts +40% damage and stuns for 1 sec.
Yes, just like Scorpion...
|Drops from Catchers (0.4%)||1 (hook impact) damage||3 seconds|
|Phaser||Teleports you behind the enemy. The next attack inflicts +70 damage.||Drops from Runners (0.4%)||70 damage||2 seconds|
|Corrosive Cloud||Creates a toxic cloud that lasts 15 sec, inflicting bleed and poison damage (8 DPS for 2 sec).||Drops from Swarm Zombies (0.4%)||N/A||20 seconds|
|Lacerating Aura||Inflicts damage on nearby targets.||Daily Run - Fifth Completion||85 DPS
8.5 (damage tick) damage
|Wave of Denial||Repels all nearby enemies. If an enemy is thrown against a wall, it takes +90 damage.||Drops from Bombardiers (0.4%)||30 damage||5 seconds|
|Wings of the Crow||Causes you to float in the air dealing 50 shock DPS around you for 3 seconds.
|Drops from Golems (10%)||75 DPS
|Blueprint Extractor||Use this on an enemy transformed by the "Hunter's Grenade" that has less than 40% health left.||The Collector - through Specialist's Showroom upgrade||N/A||N/A|
|Forgotten Map||Reveals your surroundings. Only works once.||The Collector - through Specialist's Showroom upgrade||N/A||N/A|
|Great Owl of War||Summon a Great Owl pet (32 DPS). Activating this skill again will anger the Great Owl (105 DPS). The Great Owl disappears if you take any damage.||Drops from Knife Throwers (1+ BSC; 0.4%)||32 (105) DPS
||10 seconds (34 seconds)|
|Lightspeed||Dash forward and inflicts 90 damage to the enemies on the way. Activate again to dash back.
Look behind you!
I said "Behind"
|Drops from The Time Keeper (1st kill)||90 damage||7-10 seconds|
|Giant WhistleRotG||Inflict 500 damage to the most dangerous enemy around... most dangerous ACCORDING to the Giant.
Give me five!
|Drops from The Giant (3rd kill)||500 damage||20 seconds|
|Telluric Shock||Leap in the air and violently land back on the ground to inflict 150 damage to the enemies around.
Ready to rumble?
|Drops from The Hand of the King (1st kill)||150 damage||10 seconds|
|Contains spoilersCollector's SyringeRotG||Spin the syringe around you to inflict damage. Activate again to add 40 DPS (up to 5 times) and 5 secs, for a mere few cells.
Become the Spin Doctor.
|Drops from The Collector (1st kill)||40-240 DPS
|Smoke BombTBS||Releases a cloud of smoke making you invisible for 8 seconds. The first invisible attack inflicts +50% damage.||Drops from the Banished (0.4%)||+50% (item boost) damage||16 seconds|
|Mushroom Boi!TBS||Spawns a friendly mushroom boi which charges and interrupts enemies inflicting 50 damage and 100 extra damage if the enemy hits a wall. Trigger it again to inflict 300 damage and violate your soul.||Drops from Jerkshrooms (100%)||50 damage||1 second (25 seconds)|
|Lightning RodsFF||Place up to 2 lightning rods to attract lightning that strikes all enemies in between.||Drops from Failed Homunculi (1.7%)||30 (60) DPS
50 (100) damage
|Ice ArmorRotG||Covers you in ice that absorbs one attack and explodes freezing nearby enemies. If you don't take a hit it explodes after 8 seconds.
So that's what they mean by "Well preserved"?
|Drops from Ground Shakers (100%)||10 damage||20-30 seconds|
|Scarecrow's SicklesFF||Comes back to you automatically. Inflicts increasingly severe critical hits after each hit.
Perfect for pruning everything that sticks out.
|Drops from The Scarecrow (1st kill)||128 (210) DPS
|SerenadeFF||Summons a flying sword that will mark enemies, trigger it again to inflict critical hits on them while holding the weapon, and vice-versa! The sword will vanish after 30 sec if you don't hit the marked enemies.||Secret area in the Fractured Shrines||N/A||30 seconds|
|CocoonFF||Parries all around you dealing 30 damage. A successful parry resets the cooldown.||Found behind one of the three special rune doors in the Undying Shores||30 (60 on a successful parry) damage||12 seconds (instant if parry is successful)|