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Effect scaling

Most ranged weapons scale withTactics, though some crossbows only scale withSurvival. A few of these weapons can also dual-scale withBrutality orSurvival, meaning their DPS will scale off the higher stat between the two.

Ammunition

Some Ranged Weapons use ammunition, which will be restored automatically after a short while. Most of these weapons can get affixes that slightly increases their total ammo supply. Some weapons that do not have ammunition can be used repeatedly, namely magic items, while some can only be used again when the thrown weapon has been retrieved, such as the Boomerang. Some weapons with ammo cannot benefit from the effect of the Ammo mutation, they are denoted with in the following table (some of which include: Hokuto's Bow, War Javelin, and Boomerang).

List of ranged weapons

This is a List of all obtainable ranged weapons within the game.

Icon Name Description Blueprint Location Base DPS Base Special Damage Scaling
Beginner's Bow Icon
Beginner's Bow Ammo: 6

Ammo comes back after enemies are killed.

The Jailer's son was getting pretty good at hunting rats with this...

Starter bow until Random Starter Bow is purchased (found in secret tile near the place where the player starts afterwards) 113 DPS N/A
Multiple-nocks Bow Icon
Multiple-nocks Bow Ammo: 24

Shoots 3 arrows at the same time.

Always unlocked 228 DPS N/A
Throwing Knife Icon
Throwing Knife Ammo: 8

Causes bleeding (22 DPS for 3 sec). Automatically targets the nearest enemy.

Always unlocked 14 DPS 22 bleeding DPS
Electric Whip Icon
Electric Whip Ignored shields and inflicts 50% of the base damage on nearby enemies. Also inflicts 50 shock DPS around the target for 3 seconds. Always unlocked 112 DPS 201 critical DPS

(50 shock DPS)

Firebrands Icon
Firebrands Burns enemies and the ground (19 DPS for 3 sec).

Light my fire !

Always unlocked 8 DPS 19 burning DPS
Frost Blast Icon
Frost Blast Freezes enemies in front of you. No damage if the target is already frozen. Always unlocked 48 DPS N/A
Bow and Endless Quiver Icon
Bow and Endless Quiver Unlimited ammo. Last shot is a critical hit!

"You can never have too many arrows" - Legolas

Dropped by Undead Archer (0.03%) 81 DPS 133 critical DPS
Marksman's Bow Icon
Marksman's Bow Ammo: 8

Inflicts a critical hit at long range.

Slow, but devastating at long range. A sniper's delight.

Found behind the Timed Door (closes after 8 minutes) before the Ossuary 55 DPS 327 critical DPS
Infantry Bow Icon
Infantry Bow Ammo: 5

Inflicts a critical hit at close range.

A bow specially designed for hand-to-hand combat.

Dropped by Undead Archer (1.7%) 68 DPS 189 critical DPS
Quick Bow Icon
Quick Bow Ammo: 15

Inflicts a critical hit if the target has 2 or more arrows stuck in its body.

Speed at the cost of precision.

Behind the starting point in the Prisoners' Quarters, up some ledges on the wall 75 DPS 203 critical DPS
Ice Bow Icon
Ice Bow Ammo: 4

Briefly freezes enemies.

Dropped by Undead Archer (0.4%) 46 DPS N/A
Heavy Crossbow Icon
Reload Icon
Heavy Crossbow Ammo: 15

Shoots several short-range bolts at once.

Secondary Ability: Reload

Reload the Heavy Crossbow. The next shot inflicts a critical hit.

Allows you to store a weapon in the backpack.

A point-blank blast.

Dropped by the Concierge on 3rd kill 280 DPS N/A
Repeater Crossbow Icon
Quiver of Bolts Icon
Repeater Crossbow Ammo: 40

Rapid fires bolts inflicting critical hits on rooted targets.

Secondary Ability: Quiver of Bolts

Fires a volley of bolts rooting enemies and inflicting 15 DPS for 3 seconds.

Allows you to store a weapon in the backpack.

Dropped by Dark Tracker (0.4%) 115 DPS 404 critical DPS
Hokuto's Bow Icon
Hokuto's Bow Ammo: 2 †

Marks the enemy, who then takes +75 DPS for 20 sec. If the enemy dies, the mark spreads.

You don't know it yet, but you're already dead.

Dropped by Cannibal (1.7%) 25 DPS 75 bonus DPS
Ice Crossbow Icon
Piercing Shot Icon
Ice Crossbow Ammo: 9

Freezes the enemy.

Secondary Ability: Piercing Shot

Fires piercing bolts, inflicting critical hits and returning bolts lodged in frozen enemies.

Allows you to store a weapon in the backpack.

Dropped by the Time Keeper on 4th kill 60 DPS N/A
Explosive Crossbow Icon
Cross Hit Icon
Explosive Crossbow Ammo: 4

Bolts explode in the area of effect. Any enemy hit by a bolt suffers a critical wound.

Secondary Ability: Cross Hit

Hit 'em with the crossbow.

Allows you to store a weapon in the backpack.

Can be found in the Promenade of the Condemned through the three locked doors 100 DPS 123 critical DPS
Nerves of Steel Icon
Nerves of Steel Ammo: 8

Inflicts a critical hit if the arrow is shot at right moment.

To the far right in the Ramparts, by jumping on top of an invisible platform; this weapon can only be unlocked under the special circumstance that the last tower does NOT have the exit to the next stage or the Stun Grenade blueprint 50 DPS 213 critical DPS
Alchemic Carbine Icon
Alchemic Carbine Poisons its victims (20 DPS for 6 sec). In a secret room in the Ancient Sewers, through a long hole obscured by vines that can be rolled through 9 DPS 20 poison DPS
Lightning Bolt Icon
Lightning Bolt Hold to inflict critical hits. Inflicts 50 shock DPS around the target for 3 seconds.

Join the dark side.

Dropped by Inquisitor (1.7%) 114 DPS 331 critical DPS

(50 shock DPS)

Fire blast Icon
Fire blast Burns enemies and the ground surface in range. Inflicts critical hits when oil is present.

Toasts enemies to a rich golden brown.

Dropped by Masker (1.7%) 150 DPS 196 critical DPS
Ice Shards Icon
Ice Shards Slows down enemies during 5 sec. Inflicts critical hits on targets standing in water or covered in oil. Dropped by the Time Keeper on 3rd kill 58 DPS 87 critical DPS
Pyrotechnics Icon
Pyrotechnics Launches multiple flaming projectiles. Inflicts critical damage on targets covered in oil. Dropped by Caster (1.7%) 102 DPS 185 critical DPS
Boomerang Icon
Boomerang Ammo: 1 †

Comes back to you automatically.

Old faithful.

Behind the third locked door in High Peak Castle (next to the exit to the Throne Room); requires the Spider Rune/Homunculus Rune or an amulet with two extra air jumps to reach the blueprint 89 DPS N/A
The Boy's Axe Icon
The Boy's Axe Ammo: 1

Roots the victim. Deals 80 damage when recalled.

Boi.

Dropped by Ground Shaker (1.7%) 110 DPS 214 max DPS
War Javelin Icon
War Javelin Ammo: 1 †

Impales all enemies in its path. If they're close to a wall they take 90 extra damage. The javelin must be retrieved (if not, it comes back automatically after 10 seconds). Reactivate to teleport to the javelin.

At the end of an obstacle course in Cavern (next to the exit to the Guardian's Haven) 110 DPS N/A
Magic Missiles Icon
Magic Missiles Automatically targets the closest enemy. Dropped by Arbiter (0.4%) 111 DPS N/A
Hemorrhage Icon
Hemorrhage Ammo: 5

Causes bleeding (25 DPS for 3 seconds). Deals a critical hit if the target is bleeding or poisoned.

Dropped by Magistrate of Death (10%) 47 DPS 187 critical DPS

(25 bleeding DPS)

Sonic Carbine Icon
Sonic Carbine Ammo: 20

Fires through enemies and keeps shooting when held down. Inflict critical hits to the targets behind the first enemy.

Found at the top of the exit tower in Astrolab; requires Apex key 167 DPS 167 critical DPS
Blowgun Icon
Blowgun

(TBS)

Ammo: 5

Inflicts a critical hit if you hit an enemy from behind.

Dropped by Blowgunner (1.7%) 57 DPS 343 critical DPS
Barrel Launcher Icon
Barrel Launcher Launches an explosive barrel. Inflicts a critical hit if the barrel bounces off or has been reflected back and forth before exploding. Dropped by Infected Worker (0.4%) 171 DPS 514 critical DPS

†: not affected by the Ammo Mutation Icon Ammo mutation.

(TBS): item only available with the Bad Seed DLC.

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