Difference between revisions of "Recovery"

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* '''Scaling Equation:''' None
 
* '''Scaling Equation:''' None
   
== Notes ==
+
== Notes ==
  +
Recovery health now drains 0.16 seconds (usually 0.08) after taking damage, at a rate of 15% of maximum health per second (usually 30% maximum health/s).
 
   
 
== History ==
 
== History ==

Revision as of 18:51, 2 March 2021

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INFOBOX

Recovery is a colorless mutation which halves the speed at which orange recovery health drains after taking a hit.

Details

  • Scaling Cap: None
  • Special Effects:
    • the time available to recover your health after a hit is multiplied by 2.
  • Scaling Equation: None

Notes

Recovery health now drains 0.16 seconds (usually 0.08) after taking damage, at a rate of 15% of maximum health per second (usually 30% maximum health/s).

History