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Runners are enemies found in the Promenade of the Condemned. Their only method of attack is a melee range slash, but they can teleport after the player if they are too far.

Behavior[]

Once a Runner detects the player, it will sprint to them and attempt a powerful slash attack.

It will chase the player via teleportation if they get too far. However, they will not be able to do so if they are immobilized.

Elites can teleport and attack much faster than normal, but do not gain new attacks. Most usually, elites of this enemy drop an amulet rather than weapons.

Moveset[]

Slash

  • Description: Melee slash attack.
  • Can be blocked, parried, and dodge rolled.

Phazer1.gif

Phazer1.gif

Strategy[]

Runners are simple but tenacious enemies. Dealing with one is easy; roll behind them as soon as they start to attack. In lower difficulties, if there are too many enemies to deal with at once, you can lure them away one at a time and easily defeat them.

If attacking them from range, try to find sufficient space and put it at an disadvantageous position.

The Runner's attack comes out relatively fast, so it can be difficult to interrupt them before they do so, though dodge-rolling can be done at the last moment. Their attack also hits hard, so be careful.

Trivia[]

  • This enemy was previously named Phaser, which was, most likely, the inspiration and namesake for the Phaser skill associated with it.
  • Before its current look the Runner was a recolored Zombie that would swipe at you with its claw.

History[]

    • 0.0: Introduced
  • Enemies

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