Dead Cells Wiki

To all iOS and Android players. Please note that the information provided in this wiki will not be 100% accurate to your version of the game. The wiki is on-par with v2.3, while the mobile version is identical to v1.7.


Dead Cells Wiki
Dead Cells Wiki

Serenade is a power skill which summons a friendly flying sword. It is exclusively obtained from the Fatal Falls DLC.


  • Special Effects:
    • Summons a possessed sword that follows the player.
      • The sword will slash at nearby enemies in a wide arc.
      • If 30 seconds pass without a marked enemy being hit, the sword simply returns to the player's inventory and the skill starts a cooldown of 30 seconds.
    • Using the skill again while already summoned will recall it, allowing it to be held as a melee weapon.
      • Temporarily replaces the weapon that corresponds to the skill slot that Serenade is placed in.
        • For example: left skill slot will replace left weapon slot.
      • Pauses the unsummon timer while held.
    • Any strike made against an enemy will apply a mark to them, depending on whether they were struck by the flying sword or by the held sword; it is indicated by a Serenade mark red.png red sword status icon for the former, and a Serenade mark blue.png blue icon for the latter. Marks can stack multiple times.
    • Strikes made while the opposite mark is applied will result in a critical hit, removing one mark and resetting the unsummon timer to 30 seconds.
  • Tags: Pet, PetBuff, TransformOnUse, ManualCooldown

As Melee Weapon[]

  • Base DPS: 53 (159)
  • Base Combo Damage: 75 (225)
    • First Hit: 20 (60)
    • Second Hit: 25 (75)
    • Third Hit: 30 (90)
  • Base Breach Damage: 22 / 30 / 39 (66 / 90 / 117)
  • Base Breach DPS: 65 (194)
  • Combo Duration: 1.41 seconds
  • First Hit: 0.43 (0.2 + 0.23)
  • Second Hit: 0.42 (0.16 + 0.26)
  • Third Hit: 0.56 (0.26 + 0.3)
  • Tags: IgnoreDoubleItemRestriction

As Power skill[]

  • Base DPS: 30 (360)
  • Base Combo Damage: 54 (648)
    • First Hit: 22 (264)
    • Second Hit: 32 (384)
  • First Hit: 1.1 (1.1 + 0)
  • Second Hit: 0.7 (0 + 0.7)
  • Tags: PetBuff, ManualCooldown


In the Fractured Shrines there is an island that can be reached by platforming over invisible platforms; the rain splashes reveal their location. After that, there is a small gauntlet of traps that leads to a temple blocked by three layers of breakable floor thus requiring the Ram Rune Icon.png Ram Rune to get inside.

In the building, there is a Stone Warden guarding a door which leads to a unique treasure room with a vault inside. Opening the vault will free Serenade, forcing it onto a skill slot. The blueprint itself goes in your inventory and still needs to be delivered to the Collector.


  • It is possible to obtain two Serenades (if one is legendary) and to use one as a melee weapon and the other as a summoned skill. This way, constant critical hits can be dealt to marked enemies, while avoiding the ability cooldown.


  • 2.2: Introduced.
  • 2.3:
    • Fixed Serenade sometimes eating the main weapon.
    • Fixed Serenade resetting the other power's cooldown.
Traps & Turrets
Sinew Slicer Icon.png Sinew SlicerWolf Trap Icon.png Wolf TrapDouble Crossb-o-matic Icon.png Double Crossb-o-maticHeavy Turret Icon.png Heavy TurretBarnacle Icon.png BarnacleFlamethrower Turret Icon.png Flamethrower TurretCleaver (Skill) Icon.png CleaverCrusher Icon.png CrusherExplosive Decoy Icon.png Explosive DecoyEmergency Door Icon.png Emergency DoorTesla Coil Icon.png Tesla CoilNight Light Icon.png Night Light
Infantry Grenade Icon.png Infantry GrenadeIce Grenade Icon.png Ice GrenadePowerful Grenade Icon.png Powerful GrenadeCluster Grenade Icon.png Cluster GrenadeFire Grenade Icon.png Fire GrenadeMagnetic Grenade Icon.png Magnetic GrenadeStun Grenade Icon.png Stun GrenadeRoot Grenade Icon.png Root GrenadeOil Grenade Icon.png Oil GrenadeSwarm Icon.png SwarmHunter's Grenade Icon.png Hunter's Grenade
Tonic Icon.png TonicDeath Orb Icon.png Death OrbTornado Icon.png TornadoKnife Dance Icon.png Knife DanceCorrupted Power Icon.png Corrupted PowerVampirism Icon.png VampirismGrappling Hook Icon.png Grappling HookPhaser Icon.png PhaserCorrosive Cloud Icon.png Corrosive CloudLacerating Aura Icon.png Lacerating AuraWave of Denial Icon.png Wave of DenialWings of the Crow Icon.png Wings of the CrowGreat Owl of War Icon.png Great Owl of WarIce Armor Icon.png Ice ArmorRotGLightspeed Icon.png LightspeedGiant Whistle Icon.png Giant WhistleRotGTelluric Shock Icon.png Telluric ShockSmoke Bomb Icon.png Smoke BombTBSMushroom Boi! Icon.png Mushroom Boi!TBSLightning Rods Icon.png Lightning RodsFFScarecrow's Sickles Icon.png Scarecrow's SicklesFFSerenade Icon.png SerenadeFFCocoon Icon.png CocoonFFBlueprint Extractor Icon.png Blueprint ExtractorForgotten Map Icon.png Forgotten MapTemporal Distortion Icon.png Temporal Distortionremoved
Exclamation.png True Ending spoiler (5 BSC):   Collector's Syringe Icon.png Collector's SyringeRotG