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Dead Cells Wiki

Shockers are stationary enemies found in the Ossuary, as well as the Corrupted Prison and Forgotten Sepulcher 0 BSC only.


Shockers are static, and will not teleport to follow the player on 4+ BSC. Their only attack is to generate an aura around it if there is a valid target.

Shockers are also resistant to poison and bleeding damage.


Lightning aura

  • Description: Charges up and creates a damaging aura in a large radius around it. Hits multiple times.
  • Cannot be blocked, parried, or dodge rolled.
  • Can hit through walls and platforms.




  • If you see a Shocker out in the open, they can easily be killed out of reach with a ranged weapon. If the Shocker is in a confined area, you will need to exercise more caution against them.
  • It's best to kill a Shocker with burst damage before it can attack. Most weapons should be able to kill them quickly but if you're not dealing enough damage, then you might need to use a heavy damage dealing skill. Slow effects like Melee Mutation Icon.png Melee are also effective against them, giving you more time to hit them before they charge up.
  • If you can't kill a Shocker fast enough, then hit it a few times and retreat outside of their radius before you can try again. There is a fairly lengthy delay before they start charging up again.
  • Shockers are immobile and can't chase you, so they should always be dealt with solo after you've taken care of other nearby enemies.
  • Since they are immune to Poison and Bleeding damage, weapons like the Alchemic Carbine Icon.png Alchemic Carbine or the Throwing Knife Icon.png Throwing Knife are not very effective against them. They also don't have a front or back, so the Vorpan Icon.png Vorpan and Assassin's Dagger Icon.png Assassin's Dagger are also weaker against them.


    • 0.0: Introduced.
    • 0.1: Added telegraph for AoE attack range.
    • 0.3: Frequency decreased.
    • 1.6: Attack charge time slightly increased.
  • Enemies

    Zombie.png ZombieShieldbearer.png ShieldbearerUndead Archer.png Undead ArcherGrenadier.png GrenadierOven Knight.png Oven KnightKnife Thrower.png Knife ThrowerRampager.png RampagerFailed Experiment.png Failed ExperimentRunner.png RunnerBat.png BatProtector.png ProtectorScorpion.png ScorpionDisgusting Worm.png Disgusting WormKamikaze.png KamikazeRancid Rat.png Rancid RatYeeter.png YeeterTBSJerkshroom.png JerkshroomTBSThorny.png ThornySlasher.png SlasherMasker.png MaskerHammer.png HammerSewer Fly.png Sewer FlyLacerator.png LaceratorSlammer.png SlammerShocker.png ShockerToxic Miasma.png Toxic MiasmaBuzzcutter.png BuzzcutterInquisitor.png InquisitorSweeper.png SweeperFestering Zombie.png Festering ZombieCorpse Worm.png Corpse WormImpaler (Enemy).png ImpalerSewer's Tentacle.png Sewer's TentacleSpawner.png SpawnerCorpse Juice.png Corpse JuiceBomber.png BomberBanished.png BanishedTBSBlowgunner.png BlowgunnerTBSGiant Tick.png Giant TickTBSWeaver Worm.png Weaver WormCleaver (Enemy).png CleaverPirate Captain.png Pirate CaptainWeirded Warrior.png Weirded WarriorSwarm Zombie.png Swarm ZombieCorpse Fly.png Corpse FlyCatcher.png CatcherCaster.png CasterGolem.png GolemDancer.png DancerDark Tracker.png Dark TrackerCorpulent Zombie.png Corpulent ZombieCannibal.png CannibalBombardier.png BombardierAutomaton.png AutomatonGround Shaker.png Ground ShakerRotGArbiter.png ArbiterRotGDemon.png DemonSkeleton.png SkeletonRotGMyopic Crow.png Myopic CrowFFCold Blooded Guardian.png Cold Blooded GuardianFFStone Warden.png Stone WardenFFApostate.png ApostateFFFailed Homunculus.png Failed HomunculusFFClumsy Swordsman.png Clumsy SwordsmanFFDastardly Archer.png Dastardly ArcherFFCompulsive Gravedigger.png Compulsive GravediggerFFGuardian Knight.png Guardian KnightLancer.png LancerRoyal Guard.png Royal GuardInfected Worker.png Infected WorkerLiving Barrel.png Living BarrelDemolisher.png Demolisher

    link True Ending Spoiler (5 BSC):   Magistrate of Death.png Magistrate of DeathRotGScreaming Skull.png Screaming SkullRotGLibrarian.png LibrarianRotGDefender.png DefenderRotG