The Stilt Village is a fourth level biome.This is the main settlement of the island. Here, the villagers would live a simple life. They would dine of the salty sea, casting the bait and nets, hoping to catch something eatable. Then, everyone started dying from the Malaise. At first, they quietly mourned their family, and wondered what higher power had they bothered to deserve this... But then, the ground opened up like a mouth; Not to swallow, but to spit out the undead, undead to drag them back into the mouth. The stilt village is a former shell of itself, and the crows are as numerous as the fish once were. Indeed, only the buildings, the insane scratchings, and the dead bodies of the villagers lay here as a reminder of what this once was. Now, no fish swims near the coast. The blood has made its way into the water, contaminating it, and providing a hazard for their life. Among the buildings and the nets, it is even more endangering. The fishermen now fish for live blood, finding the blood floating in the water too salty to drink.
- 1 General Information
- 2 Exclusive blueprints
- 3 Enemies
- 4 Lore
- 5 Trivia
- 6 Gallery
- 7 References
General Information[edit | edit source]
Access and exit[edit | edit source]
There are two exits, each requiring at least one Village Key: an exit to the Forgotten Sepulcher and the Undying ShoresFF accessed through the gate-labeled entrance, and an exit to the Clock Tower at the end of the biome.
Village Keys[edit | edit source]
A central tower in the biome has a locked door which can be opened with a Village Key, leading to the second half of the biome. However this locked door can be bypassed without using a key by following a hidden route (see "Exclusive Blueprints" section below).
Level characteristics[edit | edit source]
Scrolls[edit | edit source]
The Stilt Village contains 4 scrolls total: 3 Power Scrolls and 1 Dual-stat scroll, which cannot spawn in areas requiring the use of runes to access. On (3+ BSC) there is a bonus Power scroll. When 3 Boss Stem Cells are active, this biome has 1 guaranteed Scroll Fragments, and when 4/5 Boss Stem Cells are active, this biome has 2 guaranteed Scroll Fragments.
Enemy tier and gear level scaling[edit | edit source]
In the table below, you will find the gear level and enemy tier of the Stilt Village based on difficulty.
|Enemy lvl tier||14 - 18||16 - 20||17 - 21||19 - 23||22 - 26|
|Enemy Health tier||Base||16 - 19||22 - 26||25 - 29||27 - 31|
Boss Stem Cells rewards[edit | edit source]
Chests and loot[edit | edit source]
- 10% for a cursed chest found behind a chest-labeled door.
- 1 Treasure chest at the top of one of the buildings.
- 1 Chained Items altar found behind a chest-labeled door.
Shops[edit | edit source]
- Food shop located in one of the coin-labeled door.
- Weapon/skill shop located in one of the coin-labeled door.
Exclusive blueprints[edit | edit source]
Secret area[edit | edit source]
To reach the blueprint, acquire the first Village Key but do not use it to open the locked door in the tower at center of the biome. Instead skip the locked door by climbing onto a series of platforms before the tower and running through a small passage lined with traps. The Spider Rune is required to climb the wall and make the jump into the trap room. Note that RNG may cause the platforms to be inaccessible so this method may not always work.
After passing the center tower, acquire the second Village Key and use it to open the door to the Clock Tower elevator and exit at the end of the biome. Ride the elevator about 1/3 the way up, then jump off towards the right to access an alcove above the spike-lined wall. Use the Ram Rune to break through the floor and access the secret area. The blueprint is held behind a second locked door in this area, which opens with the Village Key you saved from earlier.
Enemy blueprints[edit | edit source]
Enemies[edit | edit source]
The table below lists which enemies are present in the Stilt Village on each difficulty level and which blueprints each may drop. When applicable, the minimum difficulty level for blueprint acquisition is specified.
|Zombie||Blood Sword, Double Crossb-o-matic, Bobby Outfit (1+ BSC)|
|Kamikaze||Frantic Sword, Kamikaze Outfit, Neon Outfit (1+ BSC)|
|Festering Zombie||Force Shield, Fisherman's Outfit (1+ BSC)|
|Pirate Captain||Wrenching Whip, Heart of Ice|
|Weirded Warrior||Hattori's Katana, Blade Master's Outfit (1+ BSC)|
|Demolisher||Acrobatipack, Arbalester's Outfit|
|Knife Thrower||Great Owl of War, Legendary Warrior's Outfit (3+ BSC)|
Lore[edit | edit source]
- A room with a woman who hung herself can be encountered. Her lasts words on a note are, "The Malaise won't get us. I'll protect you... I'll protect you." The bodies of two people with slit throats can be found in the bed nearby. 
- The Alchemist has set up a laboratory dedicated to curing ill "volunteers". He reports that the essence of bupleurum seems to relieve symptoms.
- The scrawling on the wall of a house begs people to "SAVE YOUR SOUL INSTEAD!" other than naming the Malaise.
Trivia[edit | edit source]
- The Stilt Village was formerly named Fog Fjord, but the name was changed in the Baguette Update.
Gallery[edit | edit source]
References[edit | edit source]
|Prisoners' Quarters • Promenade of the Condemned • Toxic Sewers • Dilapidated ArboretumTBS • Prison Depths • Corrupted Prison • Ramparts • Ossuary • Ancient Sewers • Morass of the BanishedTBS • Black Bridge • Insufferable Crypt • The NestTBS • Stilt Village • Slumbering Sanctuary • Graveyard • Fractured ShrinesFF • Clock Tower • Forgotten Sepulcher • CavernRotG • Undying ShoresFF • Clock Room • Guardian's HavenRotG • The MausoleumFF • High Peak Castle • Derelict Distillery • Throne Room|
|Spoiler: True Ending (5 BSC) AstrolabRotG • ObservatoryRotG|