Dead Cells Wiki

To all iOS and Android players. Please note that the information provided in this wiki will not be 100% accurate to your version of the game. The wiki is on-par with v2.3, while the mobile version is identical to v1.7.

READ MORE

Dead Cells Wiki
Dead Cells Wiki
This article is a stub. You can help Dead Cells Wiki by expanding it.

Stone Wardens are statue-like enemies found in the Fractured Shrines guarding the entrances to treasure rooms. When the player gets close them, they come alive and start attacking the player. When defeated the door they are guarding will open. They are exclusive to the Fatal Falls DLC.

Behavior[]

Stone Wardens start off frozen in stone, not dissimilar to the enemies in the background of the Slumbering Sanctuary before it is awakened. They awake from their stone slumber once the player walks close enough to them. The player can bypass them by simply not waking them, though the player thereby consents to not being able to reach the rewards found in the treasure rooms.

Stone Wardens attack in two ways, by either swinging their stone axe or by stomping the ground and producing a damaging wall of stone.

Moveset[]

Axe swing

  • Description: Swings its stone axe in a wide arc.
  • Can be blocked, parried, and dodge rolled.

Telluric stomp

  • Description: Stomps the ground and produces a rock barrier.
  • Can be blocked and dodge rolled.

Strategy[]

When the Stone Warden is about to use the Telluric Stomp, it will telegraph by lifting one of its feet, and it will telegraph its axe swing by pulling its arms and axe backward to swing. Since both attacks can be jumped over and are lower to the ground, if you drop from above or can stay in the air in any way with things like Wings of the Crow, or the built-in stall from the Electric Whip and Magic Missiles will keep you above their attacks, keeping you safe.

Notes[]

They will guard large yellow doors, usually 2 per biome. The first door will give the player a choice between 3 legendary weapons, independent of the Legendary Altar spawn rate. The second door will either give you a lore room or a treasure chest inside. These rooms also contain various gemstones and piles of treasure.

Trivia[]

  • There is currently a bug where using the Blueprint Extractor on a Stone Warden will prevent the game from registering its death, while also locking the player from entering the area it is guarding.

History[]

  • 2.2: Introduced.
Enemies

Zombie.png ZombieShieldbearer.png ShieldbearerUndead Archer.png Undead ArcherGrenadier.png GrenadierOven Knight.png Oven KnightKnife Thrower.png Knife ThrowerRampager.png RampagerFailed Experiment.png Failed ExperimentRunner.png RunnerBat.png BatProtector.png ProtectorScorpion.png ScorpionDisgusting Worm.png Disgusting WormKamikaze.png KamikazeRancid Rat.png Rancid RatYeeter.png YeeterTBSJerkshroom.png JerkshroomTBSThorny.png ThornySlasher.png SlasherMasker.png MaskerHammer.png HammerSewer Fly.png Sewer FlyLacerator.png LaceratorSlammer.png SlammerShocker.png ShockerToxic Miasma.png Toxic MiasmaBuzzcutter.png BuzzcutterInquisitor.png InquisitorSweeper.png SweeperFestering Zombie.png Festering ZombieCorpse Worm.png Corpse WormImpaler (Enemy).png ImpalerSewer's Tentacle.png Sewer's TentacleSpawner.png SpawnerCorpse Juice.png Corpse JuiceBomber.png BomberBanished.png BanishedTBSBlowgunner.png BlowgunnerTBSGiant Tick.png Giant TickTBSWeaver Worm.png Weaver WormCleaver (Enemy).png CleaverPirate Captain.png Pirate CaptainWeirded Warrior.png Weirded WarriorSwarm Zombie.png Swarm ZombieCorpse Fly.png Corpse FlyCatcher.png CatcherCaster.png CasterGolem.png GolemDancer.png DancerDark Tracker.png Dark TrackerCorpulent Zombie.png Corpulent ZombieCannibal.png CannibalBombardier.png BombardierAutomaton.png AutomatonGround Shaker.png Ground ShakerRotGArbiter.png ArbiterRotGDemon.png DemonSkeleton.png SkeletonRotGMyopic Crow.png Myopic CrowFFCold Blooded Guardian.png Cold Blooded GuardianFFStone Warden.png Stone WardenFFApostate.png ApostateFFFailed Homunculus.png Failed HomunculusFFClumsy Swordsman.png Clumsy SwordsmanFFDastardly Archer.png Dastardly ArcherFFCompulsive Gravedigger.png Compulsive GravediggerFFGuardian Knight.png Guardian KnightLancer.png LancerRoyal Guard.png Royal GuardInfected Worker.png Infected WorkerLiving Barrel.png Living BarrelDemolisher.png Demolisher

link True Ending Spoiler (5 BSC):   Magistrate of Death.png Magistrate of DeathRotGScreaming Skull.png Screaming SkullRotGLibrarian.png LibrarianRotGDefender.png DefenderRotG