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The Swift Sword is a sword-type weapon which deals critical hits against enemies while the player has increased movement speed.

Details[]

  • Special Effects:
    • Deals ~1.5x damage (208 base critical DPS) if the player has a movement-speed buff (most reliably gained by killing several enemies within a small time period).
  • Breach Bonus: 0.25 / 0.25 / 0.25
    • Base Breach Damage: 56.25 / 62.5 / 87.5 (78.75 / 93.75 / 140)
    • Base Breach DPS: 172 (260)
  • Combo Duration: 1.2 seconds
    • First Hit: 0.35 (0.25 + 0.1 + 0)
    • Second Hit: 0.3 (0.2 + 0.1 + 0)
    • Third Hit: 0.55 (0.35 + 0.2 + 0)
  • Tags: InstantBlueprint, UnlockInPublicEvent
  • Legendary Version:
    • Forced Affix: Run Speed on Kill
      • "Increases your movement speed for 5 seconds after killing an enemy."

Synergies[]

  • Due to its nature of dealing critical hits when under the effect of a movement-speed buff, the Affix "Increases your movement speed after the death of an enemy for 5 seconds" synergises quite well with Swift Sword, as it will require the death of a single enemy to substantially increase its effectiveness.
  • The mutation Frenzy Mutation IconFrenzy works well in tandem with the Swift Sword as both the critical and health leech will be active upon acquiring a movement-speed buff, enabling one to heal a significant amount of health while also dealing critical hits.
  • The Velocity Mutation IconVelocity mutation makes the critical hit time window three times as long.
    • Note, however, that this mutation only increases the duration of the standard multi-kill speed boost; it does not affect other speed boost effects, such as from weapon affixes.
  • Due to its legendary affix, the legendary Smoke Bomb can synergise with the Swift Sword and the Instinct of the Master of Arms Mutation IconInstinct of the Master of Arms if the player manages to find one.
  • The Masochist Mutation IconMasochist mutation grants a movement speed increase upon receiving trap damage, and caps the trap damage at 10% of the player's max HP. This is highly effective against bosses such as the Giant and the Hand of the King, which have traps within their arenas.
  • This weapon tends to be nearly useless in boss fights because of the low damage and inability to deal consistent critical hits, but it works well in biomes that feature lots of weaker enemies such as rats.

History[]

  • 0.3: Introduced.
  • 2.9: Unlock cost decreased from 60 cells to 50.
  • 3.0: Added the Legendary Affix "Run Speed on Kill".
Weapons
Melee
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Ranged
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Shield
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