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The Torch is a melee weapon which sets enemies on fire.

Details[]

  • Special Effects:
    • Burns enemies (15 base burning DPS) for 2.7 seconds on hit.
    • Each hit in the combo creates pools of fire with different sizes (1/2/2/4) and durations (2/2/5/6).
  • Breach Bonus: 0.8 / 1.5 / 0.8 / 1.5
    • Base Breach Damage: 72 / 112.5 / 90 / 137.5
    • Base Breach DPS: 233
  • Combo Duration: 1.77 seconds
    • First Hit: 0.31 (0.21 + 0.1 + 0)
    • Second Hit: 0.42 (0.32 + 0.1 + 0)
    • Third Hit: 0.35 (0.25 + 0.1 + 0)
    • Fourth Hit: 0.69 (0.39 + 0.3 + 0)
  • Tags: NoCritical, Fire, UnlockInPublicEvent
  • Legendary Version:
    • Forced Affix: Double Stack
      • "Applies 2 stacks of damage over time effects instead of 1."

Synergies[]

  • The Torch synergizes well with the Oiled Sword IconOiled Sword, as one can follow a Torch strike with the Oiled Sword and secure critical damage.

Notes[]

  • "Extra damage to status effect" affixes apply to the weapon's attacks as well as the inflicted burn status.
  • The Torch is functionally a melee version of Firebrands IconFirebrands, but does much more damage. This damage isn't enough to compete with other melee weapons, so the Torch is best used as a tool to inflict burn enemies. Therefore, it is not advisable to use both together, as they are more suited to support other weapons.

History[]

  • 0.0: Introduced.
  • 1.9: Base hit damage increased from 30/45/40/60 to 33/50/45/65.
    • Base combo damage increased from 165 to 193.
    • Base DPS increased from 99 to 109.
  • 2.1: Base damage decreased from 109 to 90.
  • 2.4: Base DPS increased from 90 to 107.
    • Base breach DPS increased from 202 to 233.
  • 2.9: Unlock cost decreased from 30 cells to 15.
  • 3.0: Added the Legendary Affix "Double Stack".
Weapons
Melee
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Ranged
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Shield
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