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| id = 084 |
| id = 084 |
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| type = Melee Weapon |
| type = Melee Weapon |
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− | | scaling = |
+ | | scaling = brut |
| combo = One 4-hit combo every 1.77 seconds |
| combo = One 4-hit combo every 1.77 seconds |
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| money_cost = 1500 |
| money_cost = 1500 |
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| legendary = |
| legendary = |
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| forced_affix = Fire Damage |
| forced_affix = Fire Damage |
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− | | affix_quote = + |
+ | | affix_quote = +40% damage on a burning target. |
}} |
}} |
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+ | |||
+ | == Synergies == |
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+ | * The Torch synergizes well with the {{Item|Oiled Sword}}. Hitting an enemy with the Torch and following with the Oiled Sword will guarantee dealing {{Color|critical|critical damage}}. |
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+ | |||
+ | == Notes == |
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+ | * "Extra damage to status effect" affixes apply to the weapon's attacks as well as the inflicted {{Color|burn}} status. |
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+ | * The Torch is functionally a melee version of {{Item|Firebrands}}, but does much more damage. This damage isn't enough to compete with other melee weapons, so the Torch is best used as a tool to inflict {{Color|burn}} enemies. Having the Torch and Firebrands together is ill-advised. |
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== History == |
== History == |
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+ | {{CollapseTop|Show History}} |
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+ | {{History|0.0|Introduced.}} |
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+ | {{History|1.9 |
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+ | |Base hit damage increased from 30/45/40/60 to 33/50/45/65. |
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+ | |Base combo damage increased from 165 to 193. |
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+ | |Base DPS increased from 99 to 109. |
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+ | }} |
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{{History|2.1 |
{{History|2.1 |
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|Base damage decreased from x to x. |
|Base damage decreased from x to x. |
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|Base breach DPS increased from 202 to 233. |
|Base breach DPS increased from 202 to 233. |
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}} |
}} |
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+ | {{CollapseBottom}} |
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{{Weapons Nav}} |
{{Weapons Nav}} |
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[[Category:Pre-Release]] |
[[Category:Pre-Release]] |
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+ | [[Category:Update 0.0]] |
Revision as of 15:37, 17 January 2022
The Torch is a melee weapon which sets enemies on fire.
Details
- Special Effects:
- Burns enemies (15 base burning DPS) for 2.7 seconds on hit.
- Each hit in the combo creates pools of fire with different sizes (1/2/2/4) and durations (2/2/5/6).
- Breach Bonus: 0.8 / 1.5 / 0.8 / 1.5
- Base Breach Damage: 72 / 112.5 / 90 / 137.5
- Base Breach DPS: 233
- Combo Duration: 1.77 seconds
- First Hit: 0.31 (0.21 + 0.1 + 0)
- Second Hit: 0.42 (0.32 + 0.1 + 0)
- Third Hit: 0.35 (0.25 + 0.1 + 0)
- Fourth Hit: 0.69 (0.39 + 0.3 + 0)
- Tags: NoCritical, Fire, UnlockInPublicEvent
- Legendary Version:
- Forced Affix: Fire Damage
- "+40% damage on a burning target."
- Forced Affix: Fire Damage
Synergies
- The Torch synergizes well with the critical damage. . Hitting an enemy with the Torch and following with the Oiled Sword will guarantee dealing
Notes
- "Extra damage to status effect" affixes apply to the weapon's attacks as well as the inflicted burn status.
- The Torch is functionally a melee version of burn enemies. Having the Torch and Firebrands together is ill-advised. , but does much more damage. This damage isn't enough to compete with other melee weapons, so the Torch is best used as a tool to inflict
History
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