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{{ItemInfobox |
{{ItemInfobox |
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+ | | quote = {{Color|fire|Burns}} your enemies (15 DPS for 2.7 sec). |
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+ | | quote_flv = Talk about mood lighting! |
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| type = Melee Weapon |
| type = Melee Weapon |
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− | | scaling = |
+ | | scaling = brut |
− | | combo = |
+ | | combo = One 4-hit combo every 1.77 seconds |
+ | | money_cost = 1500 |
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| is_leveled = Yes |
| is_leveled = Yes |
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− | | base_dps = |
+ | | base_dps = 107 |
− | | combo_dmg = |
+ | | combo_dmg = 190 |
− | | first_dmg = |
+ | | first_dmg = 40 |
| second_dmg = 45 |
| second_dmg = 45 |
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− | | third_dmg = |
+ | | third_dmg = 50 |
− | | fourth_dmg = |
+ | | fourth_dmg = 55 |
− | | blueprint_location = Drops from [[ |
+ | | blueprint_location = Drops from [[Spawner]]s |
| blueprint_cost = 30 |
| blueprint_cost = 30 |
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| blueprint_chance = 1.7% |
| blueprint_chance = 1.7% |
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− | |duration=2/2/5/6 seconds |
+ | | duration= 2/2/5/6 seconds |
+ | | internal_name = Burner |
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+ | }} |
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+ | |||
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+ | |||
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+ | {{ItemDetails |
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+ | | ammo = |
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+ | | dmg_reduction = |
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+ | | breach_bonus = 0.8 / 1.5 / 0.8 / 1.5 |
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+ | | breach_dmg = 72 / 112.5 / 90 / 137.5 |
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+ | | breach_dps = 233 |
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+ | | combo_type = combo |
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+ | | first_charge = 0.21 |
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+ | | first_lock = 0.1 |
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+ | | first_cooldown = |
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+ | | second_charge = 0.32 |
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+ | | second_lock = 0.1 |
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+ | | second_cooldown = |
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+ | | third_charge = 0.25 |
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+ | | third_lock = 0.1 |
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+ | | third_cooldown = |
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+ | | fourth_charge = 0.39 |
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+ | | fourth_lock = 0.3 |
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+ | | fourth_cooldown = |
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+ | | tags = NoCritical, Fire, UnlockInPublicEvent |
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+ | | legendary = |
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+ | | forced_affix = Fire Damage |
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+ | }} |
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+ | |||
+ | == Synergies == |
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+ | * The Torch synergizes well with the {{Item|Oiled Sword}}. Hitting an enemy with the Torch and following with the Oiled Sword will guarantee dealing {{Color|critical|critical damage}}. |
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− | * '''Special Effects:''' |
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− | * '''[[Mechanics#Breach|Breach Bonus]]:''' 0.8/1.5/0.8/1.5 |
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− | ** '''Base Breach Damage:''' 54/112.5/72/150 |
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− | ** '''Base Breach DPS:''' 219 |
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− | * '''Tags:''' No Critical, Fire |
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− | * '''Legendary Version''' |
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− | **'''Forced [[Affixes|Affix]]:''' '''Fire Damage''' |
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− | **Note: Legendary items are currently exclusive to the Baguette Update alpha. |
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== Notes == |
== Notes == |
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+ | * "Extra damage to status effect" affixes apply to the weapon's attacks as well as the inflicted {{Color|burn}} status. |
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+ | * The Torch is functionally a melee version of {{Item|Firebrands}}, but does much more damage. This damage isn't enough to compete with other melee weapons, so the Torch is best used as a tool to inflict {{Color|burn}} enemies. Having the Torch and Firebrands together is ill-advised. |
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+ | |||
+ | == History == |
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+ | {{CollapseTop|Show History}} |
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+ | {{History|0.0|Introduced.}} |
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+ | {{History|1.9 |
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+ | |Base hit damage increased from 30/45/40/60 to 33/50/45/65. |
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+ | |Base combo damage increased from 165 to 193. |
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+ | |Base DPS increased from 99 to 109. |
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+ | }} |
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+ | {{History|2.1 |
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+ | |Base damage decreased from x to x. |
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+ | }} |
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+ | {{History|2.4 |
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+ | |Base DPS increased from 90 to 107. |
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+ | |Base breach DPS increased from 202 to 233. |
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+ | }} |
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+ | {{CollapseBottom}} |
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+ | |||
+ | {{Weapons Nav}} |
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+ | |||
+ | [[Category:Pre-Release]] |
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Revision as of 15:37, 17 January 2022
The Torch is a melee weapon which sets enemies on fire.
Details
- Special Effects:
- Burns enemies (15 base burning DPS) for 2.7 seconds on hit.
- Each hit in the combo creates pools of fire with different sizes (1/2/2/4) and durations (2/2/5/6).
- Breach Bonus: 0.8 / 1.5 / 0.8 / 1.5
- Base Breach Damage: 72 / 112.5 / 90 / 137.5
- Base Breach DPS: 233
- Combo Duration: 1.77 seconds
- First Hit: 0.31 (0.21 + 0.1 + 0)
- Second Hit: 0.42 (0.32 + 0.1 + 0)
- Third Hit: 0.35 (0.25 + 0.1 + 0)
- Fourth Hit: 0.69 (0.39 + 0.3 + 0)
- Tags: NoCritical, Fire, UnlockInPublicEvent
- Legendary Version:
- Forced Affix: Fire Damage
- "+40% damage on a burning target."
- Forced Affix: Fire Damage
Synergies
- The Torch synergizes well with the critical damage. . Hitting an enemy with the Torch and following with the Oiled Sword will guarantee dealing
Notes
- "Extra damage to status effect" affixes apply to the weapon's attacks as well as the inflicted burn status.
- The Torch is functionally a melee version of burn enemies. Having the Torch and Firebrands together is ill-advised. , but does much more damage. This damage isn't enough to compete with other melee weapons, so the Torch is best used as a tool to inflict
History
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