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Tranquility is a tactics-scaling mutation which increases damage dealt when no enemy is close to the player.

Details[]

  • Special Effects:
    • Player deals +[25 base]% damage if there are no enemies in the radius of 5 tiles around.
  • Scaling: +1% damage per Tactics stat
Number of stats 1 2 3 4 5 6 7 8 9 10 15 20 25 30 35 40 45 50 55 60 ...
Mutation effect 25% 26% 27% 28% 29% 30% 31% 32% 33% 34% 39% 44% 49% 54% 59% 64% 69% 74% 79% 84% ...

Notes[]

  • Although this is a tactics-scaling mutation, it actually works with melee weapons provided they have enough range.
  • This mutation might be considered a direct counterpart to Point Blank Mutation IconPoint Blank but unlike that mutation which only increases damage dealt directly by the player from a ranged weapon, Tranquility increases damage by the player from all sources except for status effects not directly applied by the player's items.
  • This mutations increases the damage dealt by Barbed Tips Mutation IconBarbed Tips.

History[]

  • 0.5: Introduced.
  • 1.9: Now unlocked by default. No longer dropped from the 6th kill of the Concierge.
Mutations
Brutality
• • • • • • • Tainted Flask Mutation IconTainted Flask • • • • • • •
Tactics
• • • • • • • • • • • •
Survival
• • • • • • • • • • •
Colorless
• • • • • • • • • • • • • • •
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