Tranquility is a tactics-scaling mutation which increases damage dealt when no enemy is close to the player.
- Special Effects:
- Player deals +[25 base]% damage if there are no enemies in the radius of 6 tiles around.
- Scaling: +1% damage per Tactics stat
Number of stats |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
15 |
20 |
25 |
30 |
35 |
40 |
45 |
50 |
55 |
60 |
...
|
Mutation effect |
25% |
26% |
27% |
28% |
29% |
30% |
31% |
32% |
33% |
34% |
39% |
44% |
49% |
54% |
59% |
64% |
69% |
74% |
79% |
84% |
...
|