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{{Quotes |
{{Quotes |
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| No one really knows what the habitants of the Undying Shores were accused of. After all, "crimes against the crown" can mean many things. |
| No one really knows what the habitants of the Undying Shores were accused of. After all, "crimes against the crown" can mean many things. |
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| exit_0 = [[Mausoleum]] |
| exit_0 = [[Mausoleum]] |
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| scrolls_0 = 4 Scrolls of Power, 2 Dual Scrolls |
| scrolls_0 = 4 Scrolls of Power, 2 Dual Scrolls |
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− | | scrolls_4 = |
+ | | scrolls_4 = 5 Scrolls of Power, 2 Dual Scrolls |
| scroll_frags_3 = 3 |
| scroll_frags_3 = 3 |
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| scroll_frags_4 = 4 |
| scroll_frags_4 = 4 |
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| gear_level_3 = VII |
| gear_level_3 = VII |
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| gear_level_4 = IX |
| gear_level_4 = IX |
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− | | enemies = 04[[Apostate]]s, 04[[Failed Homunculus|Failed Homunculi]], 04[[Compulsive Gravedigger]]s, 04[[Clumsy Swordsman|Clumsy |
+ | | enemies = 04[[Apostate]]s, 04[[Failed Homunculus|Failed Homunculi]], 04[[Compulsive Gravedigger]]s, 04[[Clumsy Swordsman|Clumsy Swordsmen]], 04[[Dastardly Archer]]s, 04[[Rancid Rat]]s, 04[[Grenadier]]s, 02[[Bat]]s, 14[[Knife Thrower]]s, 24[[Slammer]]s, 34[[Rampager]]s, 44[[Failed Experiment]]s |
| enemy_tier_0 = 19-23 |
| enemy_tier_0 = 19-23 |
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| enemy_tier_1 = 22-25 |
| enemy_tier_1 = 22-25 |
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| enemy_tier_2 = 23-26 |
| enemy_tier_2 = 23-26 |
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| enemy_tier_3 = 25-28 |
| enemy_tier_3 = 25-28 |
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− | | enemy_tier_4 = 29- |
+ | | enemy_tier_4 = 29-32 |
| enemy_hp_tier_0 = Base |
| enemy_hp_tier_0 = Base |
||
| enemy_hp_tier_1 = 20-22 |
| enemy_hp_tier_1 = 20-22 |
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| enemy_hp_tier_3 = 30-33 |
| enemy_hp_tier_3 = 30-33 |
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| enemy_hp_tier_4 = 32-36 |
| enemy_hp_tier_4 = 32-36 |
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+ | | enemy_blueprints = 04[[Ferryman's Lantern]], 04[[Outfits|Apostate Outfit]], 04[[Lightning Rods]], 04[[Outfits|Almost-Yourself Outfit]], 04[[Mutations#Brutality Mutations|Porcupack]], 04[[Fire Grenade]], 04[[Magnetic Grenade]], 01[[Knife Dance]], 02[[Oiled Sword]], 14[[Great Owl of War]], 34[[Mutations#Brutality Mutations|Adrenalin]], 44[[Mutations#Survival Mutations|Berserker]] |
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− | | enemy_blueprints = 04TBA |
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| secret_blueprints_0 = [[Cocoon]] |
| secret_blueprints_0 = [[Cocoon]] |
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| cursed_chests_0 = 10% |
| cursed_chests_0 = 10% |
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| BSC_door_2 = |
| BSC_door_2 = |
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| BSC_door_3 = |
| BSC_door_3 = |
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− | | BSC_door_4 = |
+ | | BSC_door_4 = |
| traps = Pits |
| traps = Pits |
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− | | timed_door = |
+ | | timed_door = |
| runes = |
| runes = |
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| boss = |
| boss = |
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<div style="display:table;">[[File:Undying_Shores_Flag.png|left|link=]] |
<div style="display:table;">[[File:Undying_Shores_Flag.png|left|link=]] |
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− | The '''Undying Shores''' |
+ | The '''Undying Shores''' is a fifth level [[biome]] exclusive to the ''[[Fatal Falls DLC]]''. |
It is home to what was once a secretive group of necromancers known as the Apostates, which have now succumbed to the Malaise just like the rest of the Island, yet the horrific results of their experiments still continue to live on.</div> |
It is home to what was once a secretive group of necromancers known as the Apostates, which have now succumbed to the Malaise just like the rest of the Island, yet the horrific results of their experiments still continue to live on.</div> |
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* A guaranteed [[Chests|Treasure chest]] |
* A guaranteed [[Chests|Treasure chest]] |
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* A guaranteed Cell vat |
* A guaranteed Cell vat |
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− | |||
− | ==== Boss Stem Cells rewards ==== |
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− | * 4 [[BSC]]: TBA |
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== Exclusive blueprints == |
== Exclusive blueprints == |
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=== Secret areas === |
=== Secret areas === |
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==== Rune doors ==== |
==== Rune doors ==== |
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+ | [[File:UndyingShoresRunes.png|thumb|Flags with runes]] |
||
In the biome there can be found a set of three doors with glowing symbols above them. One of them will open into a room containing the {{Item|Cocoon}} blueprint. The runes hinting at the correct door combination are found throughout the biome on small violet tapestries. The other two doors are fake. If you attempt to open a fake door, all three doors will be locked for the remainder of the run. |
In the biome there can be found a set of three doors with glowing symbols above them. One of them will open into a room containing the {{Item|Cocoon}} blueprint. The runes hinting at the correct door combination are found throughout the biome on small violet tapestries. The other two doors are fake. If you attempt to open a fake door, all three doors will be locked for the remainder of the run. |
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=== Enemy blueprints === |
=== Enemy blueprints === |
||
The blueprints for the {{Item|Ferryman's Lantern}} and [[Outfits|Apostate Outfit]] are dropped by [[Apostate]]s and the blueprints for the {{Item|Lightning Rods}} and [[Outfits|Almost-Yourself Outfit]] are dropped by [[Failed Homunculus]]. |
The blueprints for the {{Item|Ferryman's Lantern}} and [[Outfits|Apostate Outfit]] are dropped by [[Apostate]]s and the blueprints for the {{Item|Lightning Rods}} and [[Outfits|Almost-Yourself Outfit]] are dropped by [[Failed Homunculus]]. |
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+ | |||
⚫ | |||
== Enemies == |
== Enemies == |
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* [[Cold Blooded Guardian]] (Visited [[Fractured Shrines]]) |
* [[Cold Blooded Guardian]] (Visited [[Fractured Shrines]]) |
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* [[Catcher]] (Visited [[Graveyard]]) |
* [[Catcher]] (Visited [[Graveyard]]) |
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− | * [[ |
+ | * [[Festering Zombie]] (Visited [[Stilt Village]]) |
In the table below, you will find which enemies are present in the Undying Shores depending on difficulty level. For each enemy, any common, uncommon, rare or legendary blueprints they carry are indicated. When applicable, the minimum difficulty level for blueprint acquisition is specified in brackets. |
In the table below, you will find which enemies are present in the Undying Shores depending on difficulty level. For each enemy, any common, uncommon, rare or legendary blueprints they carry are indicated. When applicable, the minimum difficulty level for blueprint acquisition is specified in brackets. |
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== Lore == |
== Lore == |
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− | === Alchemist grimoire |
+ | === Alchemist grimoire === |
A desk can be found with research notes. |
A desk can be found with research notes. |
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* "''We shared knowledge, and they handed me some precious samples. There may be another way to endure the Malaise...''" |
* "''We shared knowledge, and they handed me some precious samples. There may be another way to endure the Malaise...''" |
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+ | Inside the same room, a cell vat can be found. The Beheaded will comment on it if inspected. |
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− | === Alchemist grimoire 2 === |
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− | TBA |
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* "''This feels uncomfortably familiar...''" |
* "''This feels uncomfortably familiar...''" |
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=== Cell vat room === |
=== Cell vat room === |
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− | Behind a door, a giant room can be found with huge cell vats spread over three levels. Some are broken, some contain human remains, and some are filled with a mysterious liquid and a Cell. At the top level there is a desk on which a skull rests. In the background, plans can be seen that contain the symbol of the Beheaded. |
+ | Behind a door, a giant room can be found with huge cell vats spread over three levels. Some are broken, some contain human remains, and some are filled with a mysterious liquid and a Cell. At the top level there is a desk on which a skull rests. In the background, plans can be seen that contain the symbol of the Beheaded. Upon inspecting the skull, the Beheaded says the following: |
* "''Seems oddly familiar."'' |
* "''Seems oddly familiar."'' |
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=== Bench with a letter === |
=== Bench with a letter === |
||
− | A letter can be found next to a bench overlooking the |
+ | A letter can be found next to a bench overlooking the Lighthouse. |
* "''The Apostates didn't fare any better than the rest of us.''" |
* "''The Apostates didn't fare any better than the rest of us.''" |
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=== A soldier's remains === |
=== A soldier's remains === |
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− | In a room with a desk, there is a skeleton laying on said desk, next to pieces of armor |
+ | In a room with a desk, there is a skeleton laying on said desk, next to some weapons and pieces of armor. A note next to the desk reads: |
* "''The Apostates fled when they saw us approach... The King is right, they must be behind that sickness!''" |
* "''The Apostates fled when they saw us approach... The King is right, they must be behind that sickness!''" |
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== Gallery == |
== Gallery == |
||
<gallery widths="320" heights="180"> |
<gallery widths="320" heights="180"> |
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+ | File:Undying Shores Research.png|Alchemist grimoire and cell vat |
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File:Undying shores Boat.png|Unfinished Boat |
File:Undying shores Boat.png|Unfinished Boat |
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+ | File:UndyingShoresCellTubes.png|Glowing vats containing cells |
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File:Cell vat room skull.png|Desk with a skull |
File:Cell vat room skull.png|Desk with a skull |
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File:Bench Letter 1.png|Bench overlooking the lighthouse |
File:Bench Letter 1.png|Bench overlooking the lighthouse |
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+ | File:Undying shores soldier's remains.png|The soldier's remains |
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</gallery> |
</gallery> |
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+ | |||
+ | == History == |
||
+ | {{History|2.2|Introduced.}} |
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+ | {{History|2.4 |
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+ | |Added new rooms to increase level design variety. |
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+ | }} |
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{{Biomes Nav}} |
{{Biomes Nav}} |
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+ | |||
+ | [[Category:Update 2.2]] |
Revision as of 08:38, 16 June 2021
The Undying Shores is a fifth level biome exclusive to the Fatal Falls DLC.
It is home to what was once a secretive group of necromancers known as the Apostates, which have now succumbed to the Malaise just like the rest of the Island, yet the horrific results of their experiments still continue to live on.General information
Access and exit
Can be entered from the Fractured Shrines, Graveyard and Stilt Village and exits to the Mausoleum. In order to enter the Undying Shores from the Fractured Shrines for the first time, one must be wearing the Cultists Outfit to open the door. Afterwards, the biome will remain permanently accessible. The blueprint can be looted from any of the cultist corpses lying around the Fractured Shrines, but it can also be equipped immediately if you possess one of the corpses with the .
Level characteristics
Scrolls
The Undying Shores contains 6 scrolls, including 4 Power Scroll and 2 Dual-stat scrolls. When 3 Boss Stem Cells are active, this biome has 3 guaranteed Scroll Fragments, and when 4/5 Boss Stem Cells are active, this biome has 4 guaranteed Scroll Fragments.
Enemy tier and gear level scaling
In the table below, you will find the gear level and enemy tier of the Undying Shores based on difficulty.
Difficulty | Normal | Hard | Very Hard | Expert | Nightmare/Hell |
---|---|---|---|---|---|
Gear level | VI | VI | VI | VII | IX |
Enemy lvl tier | 19 - 23 | 22 - 25 | 23 - 26 | 25 - 28 | 29 - 32 |
Enemy Health tier | Base | 20 - 22 | 26 - 29 | 30 - 33 | 32 - 36 |
Loot and shops
Main level
- 2 guaranteed Weapon/Skill shops
- A guaranteed Treasure chest
- A guaranteed Cell vat
Exclusive blueprints
Secret areas
Rune doors
In the biome there can be found a set of three doors with glowing symbols above them. One of them will open into a room containing the
blueprint. The runes hinting at the correct door combination are found throughout the biome on small violet tapestries. The other two doors are fake. If you attempt to open a fake door, all three doors will be locked for the remainder of the run.Enemy blueprints
The blueprints for the Apostate Outfit are dropped by Apostates and the blueprints for the and Almost-Yourself Outfit are dropped by Failed Homunculus.
andEnemies
In the undying Shores, there are 5 unique enemies: Apostate, Failed Homunculus, Compulsive Gravedigger, Clumsy Swordsman and Dastardly Archer.
This biome has a unique feature where the biomes you have visited in the run before coming to the Undying Shores it will make it possible that certain enemies can be revived and spawned by the Apostate.
- Jerkshroom (Visited Dilapidated Arboretum)
- Runner (Visited Promenade of the Condemned)
- Slasher (Visited Prison Depths)
- Toxic Miasma (Visited Corrupted Prison)
- Buzzcutter (Visited Ramparts)
- Disgusting Worm (Visited Toxic Sewers)
- Spawner (Visited Ossuary)
- Blowgunner (Visited Morass of the Banished)
- Cold Blooded Guardian (Visited Fractured Shrines)
- Catcher (Visited Graveyard)
- Festering Zombie (Visited Stilt Village)
In the table below, you will find which enemies are present in the Undying Shores depending on difficulty level. For each enemy, any common, uncommon, rare or legendary blueprints they carry are indicated. When applicable, the minimum difficulty level for blueprint acquisition is specified in brackets.
Enemy | Normal | Hard | Very Hard | Expert | Nightmare/Hell |
---|---|---|---|---|---|
Apostate | Ferryman's Lantern, Apostate Outfit | ||||
Failed Homunculus | Lightning Rods, Almost-Yourself Outfit | ||||
Compulsive Gravedigger | |||||
Clumsy Swordsman | |||||
Dastardly Archer | |||||
Rancid Rat | Porcupack | ||||
Grenadier | Fire Grenade, Magnetic Grenade | ||||
Bat | Knife Dance, Oiled Sword | ||||
Knife Thrower | Great Owl of War | ||||
Slammer | |||||
Rampager | Adrenalin | ||||
Failed Experiment | Berserker |
Lore
Alchemist grimoire
A desk can be found with research notes.
- "The Apostates' research on death and cellular decay were far more advanced than what I've seen elsewhere...."
- "They seem to endure better than the rest of the island."
- "We shared knowledge, and they handed me some precious samples. There may be another way to endure the Malaise..."
Inside the same room, a cell vat can be found. The Beheaded will comment on it if inspected.
- "This feels uncomfortably familiar..."
Boat
Behind a door there can be found a boat abandoned halfway through construction.
- "Wooden boats. They wanted to flee."
- "Why did some stay?"
Cell vat room
Behind a door, a giant room can be found with huge cell vats spread over three levels. Some are broken, some contain human remains, and some are filled with a mysterious liquid and a Cell. At the top level there is a desk on which a skull rests. In the background, plans can be seen that contain the symbol of the Beheaded. Upon inspecting the skull, the Beheaded says the following:
- "Seems oddly familiar."
Bench with a letter
A letter can be found next to a bench overlooking the Lighthouse.
- "The Apostates didn't fare any better than the rest of us."
- "Moments of consciousness are becoming rarer and shorter... I won't make it to the Lighthouse."
- "Maybe I'll find a decent place to rest down there"
- "...?"
A soldier's remains
In a room with a desk, there is a skeleton laying on said desk, next to some weapons and pieces of armor. A note next to the desk reads:
- "The Apostates fled when they saw us approach... The King is right, they must be behind that sickness!"
- "I'm staying here with a few of my men while the others are going back to the Castle, with all the Apostates' scrolls and books that we could gather."
- "Maybe the Alchemist can find a remedy in there?"
Gallery
History
- 2.2
- .ntroduced.
- 2.4
- .dded new rooms to increase level design variety.
|